Skip to content

Quest

Stunning View

A World of Warcraft quest in Icecrown. Facts and objectives from the current retail game data.

Advertisement
Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
Helldemonik+48via Wowhead (opens the original comment in a new tab)

all around the area of 60,75 if you look up you will see the gargoyles. jump up the cliff walls... this takes a bit of practice. you might fall a couple of times. =)

just go up to them and use the command " Heave " ..this will kill them. and as Merdento said... sometimes you have to use this command twice to kill them.

Read all 47 on Wowhead ↗

Quest facts

LevelLevel 25-30
Quest ID13160

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(13160))

What to do

StorylineIcecrown, step 94 of 167
Rewards10g 50s, 4,100 XP

Description

Gargoyles make effective scouts and can be deadly if left to rain attacks from the air, but they have a very obvious weakness. Most of them have to go through long periods resting as stone to maintain the energy they need to carry their heavy bodies through the air. As I peered through the eye you were using, I noticed dozens of iceskin sentries resting on the eastern and southern walls inside. Use the stalker to leap up to their ledges and devastate them while they sleep.

Advertisement

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Icecrown Quest turn-in 9 mapped points
Icecrown map showing where to go for Stunning ViewTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #118 54.2 71.2

Coordinates

  • Turn-inIcecrown 54.2, 71.2/way #118 54.2 71.2
  • Objective area (centre of the marked area)Icecrown 59.7, 74.9/way #118 59.7 74.9

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Icecrown map

Quests whose map markers the client places closest to this one on Icecrown, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Icecrown:

  • Valiance Landing Camp, WintergraspAlliance · about 1,400 yards south
  • Crusaders' Pinnacle, IcecrownAlliance and Horde · about 1,600 yards east
  • DalaranAlliance and Horde · about 1,700 yards east

From the turn-in, the objective areas lie:

  • Objective areaabout 380 yards south-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money10 gold50 silver
Experience4,100 XP

Reward details

Reputation: Knights of the Ebon Blade +250

Freed from the grasp of the Lich King, his former Death Knights have regrouped against him under the banner of Highlord Darion Mograine.

Reputation group: Wrath of the Lich King.

Other quests in Icecrown that reward Knights of the Ebon Blade reputation: To the Rise with all Due Haste! (+10), The Story Thus Far... (+10), Blood in the Water (+250), From Their Corpses, Rise! (+250), You'll Need a Gryphon (+250), No Fly Zone (+250).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Icecrown

Part 94 of 167.

Previous: Matchmaker · Next: The Rider of the Unholy

  1. 89Vereth the Cunning
  2. 90New Recruit
  3. 91The Vile Hold
  4. 92Generosity Abounds
  5. 93Matchmaker
  6. 94Stunning View
  7. 95The Rider of the Unholy
  8. 96The Rider of Frost
  9. 97The Rider of Blood
  10. 98The Fate of Bloodbane
  11. 99Eliminate the Competition
  12. 100The Bone Witch

Showing steps 89 to 100 of 167.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • MatchmakerIcecrown · Level 25-30

    The major difference between vargul and lesser undead minions is that vargul still possess enough of their minds to despise being used for labor. Never will a vargul be pleased to be working aside skeletons or ghouls.

After this quest

Taken from the storyline's own step order.

  • The Rider of the UnholyIcecrown · Level 25-30

    It's time that we start cutting off the heads of the beast. I served beside Rokir for quite some time. He knows the unholy arts better than most any other death knight I've met and he's equally as ruthless. Rokir's strengths are most apparent when you are fighting him on his own ground.

Quests that require this one

The storyline at a glance

Icecrown has 167 steps, from Honor Above All Else to Light Within the Darkness.

Maps its steps are placed on (steps per map): Icecrown (162), Moonglade (2), Dragonblight (2), Shattrath City (1).

Steps of this storyline count toward:

Other storylines on the Icecrown map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.