- Clumps of Ore are looted from the highlighted nodes.
- Charged Core drop off the nearby Stormfangs.
Quest
One More Tradition
A World of Warcraft quest in Isle of Dorn. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Cores have ~50% drop rate from the wolves, and the wolves are spaced out perfectly where it's very difficult to pull more than one or two at a time...
Don't even bother with the Scavenging Stormfangs, instead just focus on the Great Stormfangs as they have a 100% droprate of the charged core. They are a bit tougher however. Hope this saves someone time and rested bonus.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(79335))
What to do
Description
Before I shut down, I must craft an item that is meaningful to me. As a Stonebound, I worked the mines. I had a lantern I made and used until I lost it in a collapse. I became Unbound shortly after. I wish to forge a new lantern to guide my way through these final moments. The lantern was made of an ore found in small amounts around this area. I used a charged core in the lantern. You can find them in the stormfangs that roam these hills. Gather the materials, and I will forge the lantern.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #2248 57.1 42.5
Coordinates
- Turn-inIsle of Dorn 57.1, 42.5
/way #2248 57.1 42.5 - Objective area (centre of the marked area)Isle of Dorn 60.0, 42.2
/way #2248 60.0 42.2 - Objective areaIsle of Dorn 57.4, 43.0
/way #2248 57.4 43.0
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Isle of Dorn map
- Fire in the Hole about 320 yards
- The Cavalry is Here about 320 yards
- The Machine Speakeasy about 380 yards
- Trinkets, Curios and Other Powerful Objects about 380 yards
- Mysterious Necklace about 380 yards
- Maybe You Shouldn't Touch That about 380 yards
- Trapped Between Life and Death about 380 yards
- Magic-stealing Kobolds about 400 yards
- An Oddball in Dornogal about 420 yards
- Opals and Runes about 420 yards
Quests whose map markers the client places closest to this one on Isle of Dorn, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Isle of Dorn:
- Dornogal, Isle of Dorn
- Rambleshire, Isle of Dorn
- Durgaz Cabin, Isle of Dorn
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 4 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 4 on Wowhead.
Spell: Earthen Allied Race
Storyline
Mourning Rise
Part 9 of 17.
Previous: Who Runs This Fine Establishment? · Next: The Forging of Memories
- 4You No Take Plunder!
- 5Laws Apply to All
- 6The Great Collapse
- 7Cutting the Wick
- 8Who Runs This Fine Establishment?
- 9One More Tradition
- 10The Forging of Memories
- 11The Last Journey
- 12The Lost Earthen
- 13A Change of Tradition
- 14Tools of Declaration
- 15Cleansing Ashes
Showing steps 4 to 15 of 17.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Who Runs This Fine Establishment?
While you were dealing with the tunnels and the workmasters, I saw a peculiar kobold go into a cave to the northwest. The kobolds seemed to respect him more than the others, calling him Grand-Heister Bokk and offering him the food you call "cheese." This makes me think he is the real mastermind.
After this quest
Taken from the storyline's own step order.
- The Forging of Memories
Before its shutdown, we earthen would descend to the Awakening Machine below and renew our cycle. But now, even if it was still working, I would see my cycle broken and be remembered as I am. <Korgran lets out a deep sigh.> These hands look strong, but they become heavier with each passing moment.
The storyline at a glance
Mourning Rise has 17 steps, from To Mourning Rise to The Weight of Duty.
Maps its steps are placed on (steps per map): Isle of Dorn (17).
Steps of this storyline count toward:
Other storylines on the Isle of Dorn map
- Ties That Bind
- Merrix and Steelvein
- Khaz Algar Emissary
- Earthen Fissures
- Brotherhood in the Skolzgal Wood
- Arcane Desolation
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.