Ru'murh lurks behind the rectangular unnamed inn with the Off-Duty Chef, next door to the Toy Hollow (54.8/34.6). The target shadecaster is a short distance east at 49.3/36.8, with a handful of Ascended Socialites nearby.
Quest text:
<The weave-rat hands you a rudimentary schematic and a softly-glowing purple gem shard. One of the city's shadecasters must be due for some 'emergency maintenance.'>Shadecaster text (with an image of the Widow projected):
Shadecaster Projection says: Heed my words, City of Threads. Remember the will of Queen Neferess.
Shadecaster Projection says: We need not consign ourselves to the shadow. We can weave our own tapestries, free of the Harbringer's poisonous touch.The Ascended Socialites converse warily about the shadecaster's announcement.
Quest
Information Control: Ascended Intrigue
A World of Warcraft quest in City of Threads. Facts and objectives from the current retail game data.
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Quest facts
The Blizzard quest API has no row for this quest, so its quest text and rewards are not shown - only what the client game files carry.
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(81499))
Objectives
- Use an object in City of Threads
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Nearby on the City of Threads map
- A Shot at the Top about 170 yards
- To Kill a Queen about 170 yards
- Our Chance to Strike about 170 yards
- The Beginning of the End about 180 yards
- Rewriting the Rewritten about 190 yards
- Absent Errand about 210 yards
- Like a Spider on the Wall about 210 yards
- Social Clues about 390 yards
- Espionage and Ventriloquism about 400 yards
- Marionette Mercy about 400 yards
Quests whose map markers the client places closest to this one on City of Threads, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s first objective area marker on City of Threads:
- The Burrows, Azj-Kahet
- Wildcamp Ul'ar, Azj-Kahet
- Weaver's Lair, Azj-Kahet
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Storyline
The Severed Threads
Part 30 of 50.
Previous: Wild Reagents: Twitching Gorge · Next: Wet Work: Step Into Their Parlor
- 25Wet Work: Death of a Salesman
- 26Requisitions: Brightblooms
- 27Requisitions: Fangpetals
- 28Wild Reagents: Salien Gutters
- 29Wild Reagents: Twitching Gorge
- 30Information Control: Ascended Intrigue
- 31Wet Work: Step Into Their Parlor
- 32Testing Formulae: Roiling Elixir
- 33Testing Formulae: Malodorous Philter
- 34Infiltration: Terror Made Manifest
- 35Infiltration: Hidden Figures
- 36Sabotage: Alchemical Instruments
Showing steps 25 to 36 of 50.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
After this quest
Taken from the storyline's own step order.
Other storylines on the City of Threads map
- News from Below
- Pawns and Puppetry
- To Kill a Queen
- Plans within Plans
- Grieve & Weave
- Pillar-nest of Horrors
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.