Information Control: Ascended Intrigue
Information Control: Ascended Intrigue is a quest for level 80, added in The War Within. It is step 30 of 50 in The Severed Threads storyline.
Quest Objectives
- Use an object in City of Threads
Information Control: Ascended Intrigue is a quest for level 80, added in The War Within. It is step 30 of 50 in The Severed Threads storyline.
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Ru'murh lurks behind the rectangular unnamed inn with the Off-Duty Chef, next door to the Toy Hollow (54.8/34.6). The target shadecaster is a short distance east at 49.3/36.8, with a handful of Ascended Socialites nearby.
Quest text:
<The weave-rat hands you a rudimentary schematic and a softly-glowing purple gem shard. One of the city's shadecasters must be due for some 'emergency maintenance.'>Shadecaster text (with an image of the Widow projected):
Shadecaster Projection says: Heed my words, City of Threads. Remember the will of Queen Neferess.
Shadecaster Projection says: We need not consign ourselves to the shadow. We can weave our own tapestries, free of the Harbringer's poisonous touch.The Ascended Socialites converse warily about the shadecaster's announcement.
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| Objective area | City of Threads |
|---|
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Quests whose map markers the client places closest to this one on City of Threads, nearest first. Distances are straight lines between the markers.
Flight points closest to the quest’s first objective area marker on City of Threads:
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
First seen in build 12.0.7.68887 (Midnight patch 12.0.7, the oldest build in our datamine).
Part 30 of 50.
Previous: Wild Reagents: Twitching Gorge · Next: Wet Work: Step Into Their Parlor
Showing steps 25 to 36 of 50.
Storyline order is the client’s own QuestLine data from the current retail build.
Taken from the storyline's own step order.
Taken from the storyline's own step order.
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
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