This quest could have been so much better. It was perfectly set up to be like a hitman game where you are stealthing around avoiding detection, possibly doing things to pull guards out of place or knocking them out so you can get to your target, but instead it's setup such that you need to come in with a group of 5 and murder everyone or run in, tell your target the rumor, and then die to move on to the next target and repeat.
Quest
Rumor Has It
A World of Warcraft quest in Suramar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
I have never hated a quest as much as this one
Thanks for the trash quest Blizard!
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(43313))
What to do
Description
Coryn Stelleris and Ruven Duskmere were close friends, but one always overshadowed the other. Now the Stelleris family stands to gain from lord Ruven's death. Handsomely. House Duskmere will soon learn of their loss. I want you to be the one to redirect their anger and grief. A handful of well placed rumors should do the trick. I won't be lingering in this part of the city for long, and Ly'leth will want to know of your efforts. Return to her when you are finished.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #680 47.9 82.9
Coordinates
- Turn-inSuramar 47.9, 82.9
/way #680 47.9 82.9 - Objective areaSuramar 58.8, 65.5
/way #680 58.8 65.5 - Objective areaSuramar 59.3, 58.3
/way #680 59.3 58.3 - Objective areaSuramar 61.9, 62.3
/way #680 61.9 62.3 - Objective areaSuramar 57.2, 60.7
/way #680 57.2 60.7
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Suramar map
- Crackdown same spot
- Dispensing Compassion same spot
- Special Delivery about 20 yards
- Little One Lost about 30 yards
- One of the People about 30 yards
- Make Your Mark about 30 yards
- Seek the Unsavory about 30 yards
- All Along the Waterways about 40 yards
- Answering Aggression about 140 yards
- No Reason to Stay about 140 yards
Quests whose map markers the client places closest to this one on Suramar, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Suramar:
- Western Suramar
- Dalaran
- Eastern Suramar
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Reward details
Reputation: The Nightfallen +75
These exiled Nightborne elves suffer withdrawals after being cut off from the Nightwell. They oppose their people's alliance with the Legion and fight for some kind of redemption.
Reputation group: Legion.
Other quests in Suramar that reward The Nightfallen reputation: Answering Aggression (+250), Regroup (+250), Crackdown (+250), No Reason to Stay (+250), Trail of Echoes (+250), The Only Way Out is Through (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Statecraft
Part 7 of 10.
Previous: Death Becomes Him · Next: In the Bag
- 1The Perfect Opportunity
- 2Either With Us
- 3Thinly Veiled Threats
- 4Vote of Confidence
- 5Or Against Us
- 6Death Becomes Him
- 7Rumor Has It
- 8In the Bag
- 9Ly'leth's Champion
- 10Friends With Benefits
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Death Becomes Him
There are two houses that pose a threat to Ly'leth's rise, but we concern ourselves with only one of them now. House Duskmere commands respect through fear and that fear is not unfounded. Few can boast of magical talent equal to that of Ruven Duskmere.
After this quest
Taken from the storyline's own step order.
- In the Bag
Already the city is abuzz with outrage. I will not lie to you- it pleases me greatly that one such as Coryn is made a fool. The other houses have sent their endorsements. It is done, and nothing remains but a formal ceremony to grant me the title of advisor. Meet me there.
The storyline at a glance
Statecraft has 10 steps, from The Perfect Opportunity to Friends With Benefits.
Maps its steps are placed on (steps per map): Suramar (10).
Steps of this storyline count toward:
Other storylines on the Suramar map
- Blood and Wine
- Balance of Power
- An Elven Problem
- Crafting War
- The Waning Crescent
- Eminent Grow-main
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.