**Use the baskets**
I soloed this without fighting as a Mage ilvl 795.
Scout out the area in advance and find the baskets while in disguise - over the bridge, through the arch, there is a basket on your left, across the courtyard there is another basket, just to the left of the second bridge.
Start the quest, go outside, mount up and go ahead of her across the bridge; when she gets to the top of the bridge, aggro starts; go through the arch, turn left and jump in the basket. You can then re-apply the disguise, heal and then appear out of the basket, mount up and go back to her, she will start moving again. She will moan if you are not keeping up with her.
Go through the crowd of mobs in disguise, she will cause aggro again; just before the next bridge; be ready and jump into the basket just left of the bridge. Re-apply the disguise and heal, emerge from the basket again. Follow her onto the bridge and she will complete when at the top of the bridge.
Job done and no mates needed!
Quest
Little One Lost
A World of Warcraft quest in Suramar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Should you meet an unfortunate end and need to find Korine again, her building is at the top of the zone indicated on the map.
You spawn at the opposite end of that zone so you have to run back through it to get back to her.
Waypoint 44.5, 72.7
I died, abandoned the quest, and now the quest giver is just gone.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(42486))
What to do
Description
I'm ready to go home now, but there are still scary men outside... Will you stay with me? Make sure they don't take me away? I don't want to go back in the cage...
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #680 48.3 83.2
Coordinates
- Turn-inSuramar 48.3, 83.2
/way #680 48.3 83.2 - Objective area (centre of the marked area)Suramar 46.0, 78.3
/way #680 46.0 78.3 - Objective areaSuramar 44.2, 73.1
/way #680 44.2 73.1
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Suramar map
- Make Your Mark same spot
- Seek the Unsavory same spot
- Rumor Has It about 30 yards
- Vote of Confidence about 30 yards
- The Perfect Opportunity about 30 yards
- Crackdown about 30 yards
- Answering Aggression about 110 yards
- No Reason to Stay about 110 yards
- Regroup about 250 yards
- More Like Me about 260 yards
Quests whose map markers the client places closest to this one on Suramar, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Suramar:
- Western Suramar
- Dalaran
- Eastern Suramar
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Reward details
Items you receive
“Handed down to Verene from her grandmother. Her second most prized possession after Korine.”
Reputation: The Nightfallen +100
These exiled Nightborne elves suffer withdrawals after being cut off from the Nightwell. They oppose their people's alliance with the Legion and fight for some kind of redemption.
Reputation group: Legion.
Other quests in Suramar that reward The Nightfallen reputation: Answering Aggression (+250), Regroup (+250), Crackdown (+250), No Reason to Stay (+250), Trail of Echoes (+250), The Only Way Out is Through (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
The Waning Crescent
Part 10 of 13.
Previous: Friends in Cages · Next: Friends On the Outside
- 1Lady Lunastre
- 2One of the People
- 3Dispensing Compassion
- 4Special Delivery
- 5The Gondolier
- 6Redistribution
- 7All Along the Waterways
- 8Shift Change
- 9Friends in Cages
- 10Little One Lost
- 11Friends On the Outside
- 12Thalyssra's Abode
- 13Thalyssra's Drawers
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Friends in Cages
<Korine stomps her foot and refuses to move.> They put my friends in cages! Make the bad men stop hurting them! They take them out the garden and they never come back! <Korine gestures stubbornly toward the door.> I am not going home until they do!
After this quest
Taken from the storyline's own step order.
- Friends On the Outside
You have done well for us here, but it is time for you to return to Thalyssra. There is a teleporter pad nearby that has gone unused in recent years. See if you can reroute it and return to her that way.
The storyline at a glance
The Waning Crescent has 13 steps, from Lady Lunastre to Thalyssra's Drawers.
Maps its steps are placed on (steps per map): Suramar (13).
Steps of this storyline count toward:
Other storylines on the Suramar map
- Blood and Wine
- Balance of Power
- An Elven Problem
- Crafting War
- Eminent Grow-main
- Breaking the Lightbreaker
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.