We Ride! is a quest for level 45. It is step 10 of 11 in The Four Horsemen IV storyline. It rewards 1 reward item, 7,700 experience and money.
Description
The time has come, Deathlord! Our scouts have marked a large amassing of demons not far from here. Lead us to victory, and show these demons the power of undeath!
Just another "Assault on Hrydshal" kind of quest. Use Daumyr's breath and spits to slay demons. As you counter is filled up, you are done. Turn in the quest and speak with Minerva to recruit her.
We Ride! - https://www.youtube.com/watch?v=9c1i9Rpv-Qk
This is a part of [class=6] quest chain for new class hall champion - [champion=1003] _
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Quests whose map markers the client places closest to this one on Broken Shore, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s first objective area marker on Broken Shore:
Vengeance Point, Broken ShoreAlliance and Horde · about 70 yards west
Aalgen Point, Broken ShoreAlliance and Horde · about 1,000 yards south-east
Deliverance Point, Broken ShoreAlliance and Horde · about 1,100 yards south
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
The time is nigh, <name>. With these new dragons in our army, we are prepared for our assault on the Broken Shore. A large detachment of demons have appeared near one of our camps, and there are far too many of them for any of our allies to overcome.
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
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