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Quest

Power Outage

A World of Warcraft quest in Broken Shore. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
Titaniumfall+44via Wowhead (opens the original comment in a new tab)

You have to take the bat near the quest giver which flies you to the tomb of Sargeras there there are fel puddles on the floor walk on them, you will fly up high in the air glide through the orbs on your way down. Do this a couple of times and the quest will be complete

3
Boxofbeer+5via Wowhead (opens the original comment in a new tab)

Ride nearby Illidari bat to The Tomb of Sargeras. There you'l find green fel orbs across the quest area.
You have to pass through them to refil the core. Also you can stand onto fel zones on the ground. You'll be throwed to the air, use wings to hover through the orbs in the air.
If you have opened fly mount, just fly through.

Power Outage - https://www.youtube.com/watch?v=vYgpKRw4EXk

This is a part of demon hunter quest chain for new class hall champion - [champion=990]
_

[champion=990] quest chain
1
The Fel Hammer
https://www.youtube.com/watch?v=0j5DNZR7lJk
2
Mardum
https://www.youtube.com/watch?v=4bVq0zJjq90
3
Mardum
https://www.youtube.com/watch?v=kBsrk2xle0w
4
Mardum
https://www.youtube.com/watch?v=t1_fOz2TFbU
5
The Fel Hammer
https://www.youtube.com/watch?v=pHCf6PSQWAU
6
Broken Shore
https://www.youtube.com/watch?v=Foc52Cvgaro
7
Broken Shore
https://www.youtube.com/watch?v=BOJ1JcC7HZY
8
Broken Shore
https://www.youtube.com/watch?v=vYgpKRw4EXk
9
Broken Shore
https://www.youtube.com/watch?v=CqXYiC7xedw
10
The Fel Hammer
https://www.youtube.com/watch?v=jA1ICaZ16cs
11
The Fel Hammer
[champion=990]

Read all 7 on Wowhead ↗

Quest facts

LevelLevel 45
LocationBroken Shore
CategoryDemon Hunter Campaign
Quest ID46725

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(46725))

Requirements

Read from the Blizzard quest API.

Description

Kor'vass asked for a bunch of other stuff, but it won't hurt her to learn a bit of patience. Don't you agree? She did mentioned that the ship'ss weaponss array is severely damaged and dangerously low on power. Knowing her, I'm sure that'ss an exaggeration. I suppose you may as well take this power core I confiscated. You can replenish it from those disgusting Legion geyserss and energy globess floating around the Tomb.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Broken Shore Quest turn-in 14 mapped points
Broken Shore map showing where to go for Power OutageTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #646 52.1 21.1

Coordinates

  • Turn-inBroken Shore 52.1, 21.1/way #646 52.1 21.1
  • Objective areaBroken Shore 51.8, 20.7/way #646 51.8 20.7
  • Objective area (centre of the marked area)Broken Shore 69.1, 17.8/way #646 69.1 17.8

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Broken Shore map

Quests whose map markers the client places closest to this one on Broken Shore, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Broken Shore:

  • Vengeance Point, Broken ShoreAlliance and Horde · about 90 yards west
  • Aalgen Point, Broken ShoreAlliance and Horde · about 980 yards south-east
  • Deliverance Point, Broken ShoreAlliance and Horde · about 1,100 yards south

From the turn-in, the objective areas lie:

  • Objective areaabout 660 yards east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money20 gold22 silver
Experience6,150 XP

Storyline

Destiny of the Illidari IV

Part 8 of 11.

Previous: Restoring Equilibrium · Next: War'zuul the Provoker

  1. 1An Urgent Message
  2. 2Taking Charge
  3. 3Scouting Party
  4. 4Operation: Portals
  5. 5Defense of the Fel Hammer
  6. 6We Must be Prepared!
  7. 7Restoring Equilibrium
  8. 8Power Outage
  9. 9War'zuul the Provoker
  10. 10Return of the Slayer
  11. 11Champion: Lady S'theno

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Restoring EquilibriumLevel 45

    Kor'vass sent a report on the status of the Fel Hammer. It suffered major damage, and is now even uglier than before if that'ss even possible... It hass also begun listing to one side - rather comically, I might add. For some reason, Kor'vass doesn't find this nearly as entertaining as she should.

After this quest

Taken from the storyline's own step order.

  • War'zuul the ProvokerLevel 45

    There'ss some obnoxious demon lord up there who's been yelling for hourss. Would you please shut him up already? I'm getting a terrible headache!

Quests that require this one

The storyline at a glance

Destiny of the Illidari IV has 11 steps, from An Urgent Message to Champion: Lady S'theno.

Maps its steps are placed on (steps per map): Broken Shore (4), Mardum, the Shattered Abyss (3), Mardum, the Shattered Abyss (3), Hall of the Guardian (1).

Other storylines on the Broken Shore map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.