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Quest

Redundancy

Quest facts and objectives from the current retail game data.

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Quest facts

LevelLevel 45
LocationBroken Shore, Hall of the Guardian
CategoryMage Campaign
Quest ID45251

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(45251))

Requirements

ClassMage

Read from the Blizzard quest API.

Description

A construct progenitor? What a creative solution to our problem! We probably could channel Kathra'natir's power without releasing him now, but I want to add another layer of protection before we try, just in case. I will not have anyone accusing me of subterfuge! Meet me on the Broken Shore when you are ready.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Broken Shore Quest turn-in 1 mapped point
Broken Shore map showing where to go for RedundancyTurn-in

In-game waypoint: /way #646 49.2 18.6

Hall of the Guardian Objective area no plotted point

Coordinates

  • Turn-inBroken Shore 49.2, 18.6/way #646 49.2 18.6

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Broken Shore map

Quests whose map markers the client places closest to this one on Broken Shore, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Broken Shore:

  • Vengeance Point, Broken ShoreAlliance and Horde · about 70 yards south
  • Aalgen Point, Broken ShoreAlliance and Horde · about 1,100 yards south-east
  • Deliverance Point, Broken ShoreAlliance and Horde · about 1,200 yards south

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related

Storyline

Rise of the Tirisgarde IV

Part 12 of 17.

Previous: Keep it Secret, Keep it Safe · Next: Shield Amplification

  1. 6Retaliation
  2. 7Keymaster Orlis
  3. 8Into the Hornet's Nest
  4. 9Nyell's Workshop
  5. 10Secrets of the Shal'dorei
  6. 11Keep it Secret, Keep it Safe
  7. 12Redundancy
  8. 13Shield Amplification
  9. 14Lady Remor'za
  10. 15Arming Dalaran
  11. 16Return of the Archmage
  12. 17Champion: Aethas Sunreaver

Showing steps 6 to 17 of 17.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Keep it Secret, Keep it SafeLevel 45

    The shield generator you found is much more than it appears. I do not think my elders would approve of such advanced technology being shared with outlanders... And yet... We owe you our lives and our freedom. You may use it, with my blessing. Just...

After this quest

Taken from the storyline's own step order.

  • Shield AmplificationLevel 45

    It will not hurt to reinforce the Nightborne Soulstone's shield just a bit more, and to do that we must infuse it with energy. Ryanna has assured me that fel essence will work beautifully for our needs. Yes - this method IS rather distasteful.

The storyline at a glance

Rise of the Tirisgarde IV has 17 steps, from An Urgent Situation to Champion: Aethas Sunreaver.

Maps its steps are placed on (steps per map): Hall of the Guardian (7), Suramar (5), Broken Shore (3), The Arcway Vaults (1).

Other storylines on the Broken Shore map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.