If you can’t ride him delete the quest and log out and back in and then accept the quest again.
Quest
The Nighthuntress Beckons
A World of Warcraft quest in Suramar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Jump onto D'Bynn, it will take you to Syrenne to 57 44 point. Just enjoy the ride.
The Nighthuntress Beckons - www.youtube.com/watch?v=Lq58cArtjs0
This is a part of hunter quest chain for new class hall champion - [champion=996]
_[champion=996] quest chain
I found this wasn't enough for me. I dropped the quest, left the area and logged out. This was enough
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(45553))
Requirements
Read from the Blizzard quest API.
Description
<D'Bynn becomes alert at the sound of his master's voice. Using his muzzle, he nudges your hand with a sense of urgency, inviting you to hop on his back.>
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #680 57.4 44.8
Coordinates
- Turn-inSuramar 57.4, 44.8
/way #680 57.4 44.8 - Objective areaSuramar 52.2, 48.8
/way #680 52.2 48.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Suramar map
- The Nightborne Apprentice about 140 yards
- Keymaster Orlis about 140 yards
- Uncovering the Orb of Sciallax about 160 yards
- Secrets of the Shal'dorei about 260 yards
- The Fruit of Our Efforts about 270 yards
- Into the Hornet's Nest about 270 yards
- Nyell's Workshop about 280 yards
- Scouting the Crimson Thicket about 280 yards
- They Become The Hunted about 290 yards
- Turn Around, Nighteyes about 290 yards
Quests whose map markers the client places closest to this one on Suramar, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Suramar:
- Crimson Thicket, Suramar
- Thorim's Peak
- Lorna's Watch, Stormheim
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 6 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 6 on Wowhead.
Storyline
Watchers in the Wild IV
Part 3 of 10.
Previous: Soothing Wounds · Next: Taking Control
- 1Devastating Effects
- 2Soothing Wounds
- 3The Nighthuntress Beckons
- 4Taking Control
- 5Felbound Beasts
- 6Ready to Strike
- 7Unnatural Consequences
- 8Salvation
- 9Secured Surroundings
- 10Champion: Nighthuntress Syrenne
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Soothing Wounds
<D'Bynn's injuries prevent him from moving.> Perhaps you can forage something nearby that will soothe the manasaber's wounds?
After this quest
Taken from the storyline's own step order.
- Taking Control
I've been withering away in this cage, prisoner to a wretch called Reyln. He leads a group of nightborne that are using fel magic to corrupt and control the native wildlife. The Burning Legion's reach has already spread too far for my liking.
The storyline at a glance
Watchers in the Wild IV has 10 steps, from Devastating Effects to Champion: Nighthuntress Syrenne.
Maps its steps are placed on (steps per map): Suramar (5), Broken Shore (5).
Other storylines on the Suramar map
- Blood and Wine
- Balance of Power
- An Elven Problem
- Crafting War
- The Waning Crescent
- Eminent Grow-main
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.