There are phasing issues with Flynn. When you finish this quest you'll have a ? showing his location down in the basement in Dunwald Holdout next to Keely. If he's not there, you can turn this in down the road a ways where he is standing, waiting to give you a different quest.
You DO NOT have to be on the quest for him to be phased out. I didn't have that quest at all yet, and still got a big ? down in the basement but he wasn't there. Just go down the road and you'll find him (and he will have a turn-in ? over him as well).
Quest
Sifting Through The Wreckage
A World of Warcraft quest in Twilight Highlands. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Just stay on your flying mount, or flight form, for this one.
You don't get the little wheel you have to click, it's just a dialogue box, which means you can do it while mounted. Just zoom out and run/fly around and click on em, made this painless.
Note: Just don't get too high and aggro the dragons. It's a tightrope.
You will find a lot of the dead dwarfs along the way when you do the escort quest. Most of them are not in the town itself, just a couple in houses, but along the path outside of town and hidden in bushes. They are hard to spot.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(27642))
Requirements
Read from the Blizzard quest API.
What to do
Description
The Twilight's Hammer were damn thorough when they sacked our town. Me and me brothers may well be the only ones that held'm back. I gotta be sure though. As you're siftin' through the ruins, keep an eye out for the bodies of me kinsmen. I wanna know if dere were any survivors... or if it seems like some might have gotten away.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #241 46.1 65.6
Coordinates
- Turn-inTwilight Highlands 46.1, 65.6
/way #241 46.1 65.6 - Objective area (centre of the marked area)Twilight Highlands 46.7, 72.5
/way #241 46.7 72.5 - Objective area (centre of the marked area)Twilight Highlands 52.7, 73.6
/way #241 52.7 73.6 - Objective area (centre of the marked area)Twilight Highlands 50.6, 71.7
/way #241 50.6 71.7 - Objective area (centre of the marked area)Twilight Highlands 47.9, 66.1
/way #241 47.9 66.1
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Twilight Highlands map
- Midnight Dress about 230 yards
- Xal'atath's Proven Faithful about 370 yards
- More Doom about 380 yards
- Twilight's Dawn about 570 yards
- The Twilight Highlands about 570 yards
- Cult It Out about 570 yards
- Disrupt the Call about 570 yards
- Investigating the Highlands about 750 yards
- Desecrate this Fire! about 780 yards
- Honor the Flame about 1,290 yards
Quests whose map markers the client places closest to this one on Twilight Highlands, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Twilight Highlands:
- Victor's Point, Twilight Highlands
- Firebeard's Patrol, Twilight Highlands
- Thundermar, Twilight Highlands
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Other quests on the Twilight Highlands map
Reward details
Reputation: Wildhammer Clan +250
The Wildhammer dwarves are known for their near-reckless courage as well as their unsurpassed gryphon-riding skills. After losing their home of Grim Batol to a Dark Iron Curse, they've spread their dwellings around the Twilight Highlands.
Reputation group: Cataclysm.
Other quests in Twilight Highlands that reward Wildhammer Clan reputation: Bird Down! Bird Down! (+25), Roots'll Do 'Er (+250), Wings Over Highbank (+25), Firebeard's Patrol (+25), Dunwalds Don't Die (+25), While Meeting The Family (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Twilight Highlands
Part 41 of 236.
Previous: While Meeting The Family · Next: Donnelly Dunwald
- 36Dropping the Hammer
- 37The Lost Brother
- 38They Took Me Pants!
- 39Dunwalds Don't Die
- 40While Meeting The Family
- 41Sifting Through The Wreckage
- 42Donnelly Dunwald
- 43Eoin Dunwald
- 44Cayden Dunwald
- 45Finding Beak
- 46Anything But Water
- 47Once More Into The Fire
Showing steps 36 to 47 of 236.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- While Meeting The Family
Hey there, lad. I'm sure Keely's got you worrying about our brothers, but they can take care of themselves. They'll find their way back here one way or another. Maybe you can do me a favor while you're out meeting the family...
After this quest
Taken from the storyline's own step order.
- Donnelly Dunwald
So you be lookin' to find us, and I be lookin' to find me brothers. It sounds to me like we got some common ground in there abouts. Donnelly's our eldest, and while his size shows it, his wits might not. He's usually up in the northern ruins - in the hovel.
Also counted by Fading into Twilight
Its criteria name 17 quests; others include:
- Salvage Operation
- Naga Reinforcements
- Siege Tank Rescue
- The Perfect Poultice
- The Way is Open
- While Meeting The Family
- A Steady Supply
- Doing It Like a Dunwald
The storyline at a glance
Twilight Highlands has 236 steps, from Twilight Shores to Skullcrusher the Mountain.
Maps its steps are placed on (steps per map): Twilight Highlands (222), Azshara (9), Orgrimmar (4), Stormwind City (1).
Steps of this storyline count toward:
- Fading into Twilight
- Round Three. Fight!
- The First Rule of Ring of Blood is You Don't Talk About Ring of Blood
Other storylines on the Twilight Highlands map
- Allies of the Horde: Vulpera
- The Cult Within
- In the Shadow of Crimson Wings
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward this achievement.
- Fading into Twilight: its criteria name 17 quests, this one included.