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Quest

The Fallen Wake

A World of Warcraft quest in Voidstorm. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 88-90
Quest ID90922

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(90922))

What to do

StorylineDance with the Devil, step 9 of 10
Rewards33g 50s, 12,850 XP

Description

<The shade flickers. You can barely make out its whisper.> You... left me... to die... <Its arm reaches toward you, then dissipates. Somehow, the presence is a familiar one. You feel that you know this spirit. You see more flickers in the distance. What are these shades?>

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Voidstorm Quest turn-in 6 mapped points
Voidstorm map showing where to go for The Fallen WakeTurn-inTurn-inObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #2405 47.3 49.2

Coordinates

  • Turn-inVoidstorm 47.3, 49.2/way #2405 47.3 49.2
  • Turn-inVoidstorm 59.1, 56.7/way #2405 59.1 56.7
  • Objective areaVoidstorm 57.9, 54.8/way #2405 57.9 54.8
  • Objective areaVoidstorm 58.5, 48.1/way #2405 58.5 48.1
  • Objective areaVoidstorm 56.1, 45.0/way #2405 56.1 45.0
  • Objective areaVoidstorm 50.5, 45.4/way #2405 50.5 45.4

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Voidstorm map

Quests whose map markers the client places closest to this one on Voidstorm, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Voidstorm:

  • Masters' Perch, VoidstormAlliance and Horde · about 700 yards north
  • The Ingress, VoidstormAlliance and Horde · about 1,200 yards south-west
  • Howling Ridge, VoidstormAlliance and Horde · about 1,400 yards south

From the turn-in, the objective areas lie:

  • Objective areaabout 1,100 yards east
  • Objective areaabout 1,100 yards east
  • Objective areaabout 940 yards east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money33 gold50 silver
Experience12,850 XP

Storyline

Dance with the Devil

Part 9 of 10.

Previous: The Wicked End · Next: Shepherd of Fear

  1. 1A Born Killer
  2. 2Artifice of Aggression
  3. 3Seek to Destroy
  4. 4Harvester of Savagery
  5. 5The Unforgiven
  6. 6The Fiend That Failed
  7. 7Warmth for the Soul
  8. 8The Wicked End
  9. 9The Fallen Wake
  10. 10Shepherd of Fear

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • The Wicked EndVoidstorm · Level 88-90

    The time has come. The final step. <Decimus pauses, savoring something.> Let us create the greatest weapon your kind has ever seen.

After this quest

Taken from the storyline's own step order.

  • Shepherd of FearVoidstorm · Level 88-90

    Our journey continues... one final battlefield. There are vicious beasts aplenty here. Their Void shall fuel the blade even more. And the blade's newfound power shall draw their Void into itself by mere proximity! Though, this place is different. You may find things you don't expect.

The storyline at a glance

Dance with the Devil has 10 steps, from A Born Killer to Shepherd of Fear.

Maps its steps are placed on (steps per map): Voidstorm (10).

Steps of this storyline count toward:

Other storylines on the Voidstorm map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.