You see the blade being forged, and Blizzard couldn't even give us the correct model as a quest reward. All of the quest rewards are Silvermoon themed weapons, not void formed weapons.
Quest
The Wicked End
A World of Warcraft quest in Voidstorm. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
They should've made this a renown quest to get a champion level weapon like the other factions or something like that. All that hype for a green questing weapon that doesn't even use the proper model is extremely disappointing.
When you return to Decimus at the end of this quest, I'm pleasantly surprised that unique responses are given for every dialogue option for once.
Player: I felt nothing.
Decimus: Could that be? Was the flavor I tasted merely my own desire? Fascinating.
I shall have to ponder my lack of insight.Player: (Lie) I felt nothing.
Decimus: Now, now, <name>. You can't lie to me. I tasted your pain.
It was delicious.Player: I have never felt deeper sorrow. I thought we were friends. How could you do this to me?
Decimus: Yes, yes! So this is the flavor of your pain. How indulgent! Thank you.Player: (Lie) I have never felt deeper sorrow. I thought we were friends. How could you do this to me?
Decimus: Interesting...so this is as deep as the flavor gets? I confess, I am disappointed.
Perhaps the taste of bestial violence is better than mortal suffering after all.Player: I'm a little irritated, but don't really care.
Decimus: Ah, so you do have a healthy emotional balance, do you? How boring.
Clearly, I must find myself someone more traumatized to torment.Player: I don't owe you the dignity of a response.
Decimus: I suppose I cannot blame you.
Still, it was a pleasant journey. For my part, at least.Player: <Draw your weapon>
Decimus: Easy, now. I understand your displeasure, but we must remain allies.
For the sake of Azeroth, right? Here, here, take the blade...
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(90924))
What to do
Description
The time has come. The final step. <Decimus pauses, savoring something.> Let us create the greatest weapon your kind has ever seen.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inTurn-inTurn-inObjective areaObjective areaIn-game waypoint: /way #2405 51.4 72.9
Coordinates
- Turn-inVoidstorm 51.4, 72.9
/way #2405 51.4 72.9 - Turn-inVoidstorm 51.0, 67.9
/way #2405 51.0 67.9 - Objective areaVoidstorm 46.1, 50.0
/way #2405 46.1 50.0 - Objective areaVoidstorm 47.3, 49.2
/way #2405 47.3 49.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Voidstorm map
- Building the Voidforge same spot
- An Elementary Voidcore same spot
- Voidforge Reforged same spot
- Feeding the Nilhammer same spot
- The Ascendant Nilhammer same spot
- Nebulous Voidcores: Gold same spot
- Nebulous Voidcores: Voidlight Marl same spot
- Nebulous Voidcores: Veteran Dawncrest same spot
- A Nebulous Endeavour same spot
- In the Catalyst's Shadow same spot
Quests whose map markers the client places closest to this one on Voidstorm, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Voidstorm:
- Howling Ridge, Voidstorm
- Locus Point, Voidstorm
- The Ingress, Voidstorm
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 21 comments
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Storyline
Dance with the Devil
Part 8 of 10.
Previous: Warmth for the Soul · Next: The Fallen Wake
- 1A Born Killer
- 2Artifice of Aggression
- 3Seek to Destroy
- 4Harvester of Savagery
- 5The Unforgiven
- 6The Fiend That Failed
- 7Warmth for the Soul
- 8The Wicked End
- 9The Fallen Wake
- 10Shepherd of Fear
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Warmth for the Soul
Enjoying the view? The blade is stronger now, but it is not yet complete. A weapon worthy of you deserves nothing less than perfection. But let us relax for a moment. I understand you mortals enjoy a... casual exchange of conversation to get to know each other better.
After this quest
Taken from the storyline's own step order.
- The Fallen Wake
<The shade flickers. You can barely make out its whisper.> You... left me... to die... <Its arm reaches toward you, then dissipates. Somehow, the presence is a familiar one. You feel that you know this spirit. You see more flickers in the distance. What are these shades?>
Also counted by Sojourner of Voidstorm
Its criteria name 16 quests; others include:
- Violent Conclusions
- Shedding the Yoke
- Across Worlds
- Bury Me Not
- Ambition's Reward
- Mighty and Superior
- To Be Changed
- Bloodborne Pathogen
The storyline at a glance
Dance with the Devil has 10 steps, from A Born Killer to Shepherd of Fear.
Maps its steps are placed on (steps per map): Voidstorm (10).
Other storylines on the Voidstorm map
- Dawn of Reckoning
- The Night's Veil
- Foothold
- Oaths to Family
- To Be Changed
- Into the Abyss
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward this achievement.
- Sojourner of Voidstorm: its criteria name 16 quests, this one included.