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Quest

The Wicked End

A World of Warcraft quest in Voidstorm. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

2
Dekabe+50via Wowhead (opens the original comment in a new tab)

They should've made this a renown quest to get a champion level weapon like the other factions or something like that. All that hype for a green questing weapon that doesn't even use the proper model is extremely disappointing.

3
Demonface+47via Wowhead (opens the original comment in a new tab)

When you return to Decimus at the end of this quest, I'm pleasantly surprised that unique responses are given for every dialogue option for once.

Player: I felt nothing.

Decimus: Could that be? Was the flavor I tasted merely my own desire? Fascinating.
I shall have to ponder my lack of insight.
Player: (Lie) I felt nothing.

Decimus: Now, now, <name>. You can't lie to me. I tasted your pain.
It was delicious.
Player: I have never felt deeper sorrow. I thought we were friends. How could you do this to me?

Decimus: Yes, yes! So this is the flavor of your pain. How indulgent! Thank you.
Player: (Lie) I have never felt deeper sorrow. I thought we were friends. How could you do this to me?

Decimus: Interesting...so this is as deep as the flavor gets? I confess, I am disappointed.
Perhaps the taste of bestial violence is better than mortal suffering after all.
Player: I'm a little irritated, but don't really care.

Decimus: Ah, so you do have a healthy emotional balance, do you? How boring.
Clearly, I must find myself someone more traumatized to torment.
Player: I don't owe you the dignity of a response.

Decimus: I suppose I cannot blame you.
Still, it was a pleasant journey. For my part, at least.
Player: <Draw your weapon>

Decimus: Easy, now. I understand your displeasure, but we must remain allies.
For the sake of Azeroth, right? Here, here, take the blade...

Read all 21 on Wowhead ↗

Quest facts

LevelLevel 88-90
Quest ID90924

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(90924))

What to do

StorylineDance with the Devil, step 8 of 10
Rewards67g, 16,050 XP

Description

The time has come. The final step. <Decimus pauses, savoring something.> Let us create the greatest weapon your kind has ever seen.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Voidstorm Quest turn-in 5 mapped points
Voidstorm map showing where to go for The Wicked EndTurn-inTurn-inTurn-inObjective areaObjective area

In-game waypoint: /way #2405 51.4 72.9

Coordinates

  • Turn-inVoidstorm 51.4, 72.9/way #2405 51.4 72.9
  • Turn-inVoidstorm 51.0, 67.9/way #2405 51.0 67.9
  • Objective areaVoidstorm 46.1, 50.0/way #2405 46.1 50.0
  • Objective areaVoidstorm 47.3, 49.2/way #2405 47.3 49.2

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Voidstorm map

Quests whose map markers the client places closest to this one on Voidstorm, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Voidstorm:

  • Howling Ridge, VoidstormAlliance and Horde · about 250 yards north
  • Locus Point, VoidstormAlliance and Horde · about 930 yards west
  • The Ingress, VoidstormAlliance and Horde · about 1,800 yards north-west

From the turn-in, the objective areas lie:

  • Objective areaabout 1,600 yards north
  • Objective areaabout 300 yards north
  • Objective areaabout 1,700 yards north

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money67 gold
Experience16,050 XP

Storyline

Dance with the Devil

Part 8 of 10.

Previous: Warmth for the Soul · Next: The Fallen Wake

  1. 1A Born Killer
  2. 2Artifice of Aggression
  3. 3Seek to Destroy
  4. 4Harvester of Savagery
  5. 5The Unforgiven
  6. 6The Fiend That Failed
  7. 7Warmth for the Soul
  8. 8The Wicked End
  9. 9The Fallen Wake
  10. 10Shepherd of Fear

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Warmth for the SoulVoidstorm · Level 88-90

    Enjoying the view? The blade is stronger now, but it is not yet complete. A weapon worthy of you deserves nothing less than perfection. But let us relax for a moment. I understand you mortals enjoy a... casual exchange of conversation to get to know each other better.

After this quest

Taken from the storyline's own step order.

  • The Fallen WakeVoidstorm · Level 88-90

    <The shade flickers. You can barely make out its whisper.> You... left me... to die... <Its arm reaches toward you, then dissipates. Somehow, the presence is a familiar one. You feel that you know this spirit. You see more flickers in the distance. What are these shades?>

Also counted by Sojourner of Voidstorm

Its criteria name 16 quests; others include:

The storyline at a glance

Dance with the Devil has 10 steps, from A Born Killer to Shepherd of Fear.

Maps its steps are placed on (steps per map): Voidstorm (10).

Other storylines on the Voidstorm map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Achievements

Completing this quest counts toward this achievement.