Do NOT make the same mistake I did. I looked on my map and went to the spot it shows on the map thinking that is where the quest starts but it is NOT. The Orc next to the one that gives you the quest is who you talk to to then, run to the spot on your map.
Hope this helps!
Quest
The Wolf and The Kodo
A World of Warcraft quest in Durotar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
This is the story of the stealthed rogue ready to pounce on the duel winner only to be ganked himself.
You've been warned.
One of the many quests that indirectly talks about the struggle between the old Thrall Horde and new Garrosh Horde. These tensions are more explained in the novel The Shattering, and are trickling into the player storyline as well.
If you're new to wow and interested in lore and story, pay attention to these little bits! It's all based on a large theme that will expand from now until a few content patches ahead!
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(25205))
Requirements
Read from the Blizzard quest API.
What to do
Description
My "associate" here has some plans for you that I don't agree with. His actions are hasty, uncontrolled, and irresponsible, and you may end up paying for them with your life. Before you work with Gor, first listen to the tale that I have to tell. It's a moralistic story - a fable - but I believe its lesson will prove valuable. Speak to me when you are ready.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #1 44.9 14.8
Coordinates
- Turn-inDurotar 44.9, 14.8
/way #1 44.9 14.8 - Objective area (centre of the marked area)Durotar 54.6, 15.5
/way #1 54.6 15.5
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Durotar map
- Emissary about 50 yards
- Audience with the Warchief about 50 yards
- Second Sight about 50 yards
- Demons Among Us about 50 yards
- Fate of the Horde about 50 yards
- Demons Among Them about 60 yards
- To Orgrimmar about 70 yards
- Legion: The Legion Returns about 70 yards
- Where He Died about 70 yards
- Spiritual Allies about 80 yards
Quests whose map markers the client places closest to this one on Durotar, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Durotar:
- Orgrimmar, Durotar
- Nozzlepot's Outpost, Northern Barrens
- Razor Hill, Durotar
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Reward details
Reputation: Orgrimmar +250
Founded by Thrall, this Horde capital city is home to many of the proud orc clans of Durotar.
Reputation group: Horde.
Other quests in Durotar that reward Orgrimmar reputation: Winds in the Desert (+250), Securing the Lines (+250), Meats to Orgrimmar (+25), Ride to Orgrimmar (+75), Doras the Wind Rider Master (+25), Return to Razor Hill (+350).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Durotar
Part 26 of 33.
Previous: Securing the Lines · Next: Ignoring the Warnings
- 21Margoz
- 22Skull Rock
- 23Arnak Fireblade
- 24Winds in the Desert
- 25Securing the Lines
- 26The Wolf and The Kodo
- 27Ignoring the Warnings
- 28Thunder Down Under
- 29Sent for Help
- 30Ghislania
- 31Griswold Hanniston
- 32Gaur Icehorn
Showing steps 21 to 32 of 33.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Securing the Lines
Gazlowe told me once, "Rezlak. There's one thing you need to know in life, and that's if you want something done well, do it yourself." I can't deal with losing all our caravans, so I'm just going to take matters into my own hands. Harpies plague our supply routes.
After this quest
Taken from the storyline's own step order.
- Ignoring the Warnings
Ignore the shaman, soldier. Certain powers-that-be within the Horde demand that I keep him with me, but I assure you, that Thrall-loving farseer truly sees no farther than the borders of this hut. Elementals war against one another to the west of here.
The storyline at a glance
Durotar has 33 steps, from Cleaning Up the Coastline to Loss Reduction.
Maps its steps are placed on (steps per map): Durotar (32), Orgrimmar (1).
Other storylines on the Durotar map
- Orc Heritage Armor
- Breaking the Cycle
- The Dragonscale Expedition
- Dragon Isles City Intro Quests
- Greymane's Gambit
- To Argus!
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Guides for this zone
Guides and routes on this site that cover Durotar.