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Quest

The Dranosh'ar Blockade

A World of Warcraft quest in Durotar. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
DCCXVIII+26via Wowhead (opens the original comment in a new tab)

If you're wondering why you can't find the NPC to complete this quest, it's because the Legion intro quest phase is interfering and de-phasing him when you get near. You need to complete the Legion intro quests outside of Org to revert the area back to a phase where you can see this NPC.

And yes, the Legion intro quest will still de-phase him despite not picking it up to begin with. So go pick it up from the calling board and complete it.

2
Polygoncoke+12via Wowhead (opens the original comment in a new tab)

It's 2023. Why are these phasing issues persisting? Can't they just set up a Zidormi NPC and be done with it?

I've chosen Cata (read: Classic) Timewalking campaign, so why do I still have to see any of these Legion NPCs anyway?

For the record, I am on a level 11 character. I'm guessing you might not have this problem if you've not yet hit 10.

As others have said, you have to clear the legion quests to unphase the NPC you need for this quest. You need to be in Legion timewalking campaign to do that.

Read all 7 on Wowhead ↗

Quest facts

LevelLevel 1-30
Quest ID25196

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(25196))

Requirements

FactionHorde only

Read from the Blizzard quest API.

What to do

StorylineDurotar, step 19 of 33
Rewards2g 62s 50c, 1,050 XP

Description

You should head north from here, {name}. Speak with Gor the Enforcer at the Dranosh'ar Blockade. He's been placed in charge of securing shipping lanes for Orgrimmar, and Skull Rock sits right next to his precious dock. I'm certain he'll be interested in picking up where we left off.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Durotar Quest turn-in 2 mapped points
Durotar map showing where to go for The Dranosh'ar BlockadeTurn-inObjective area

In-game waypoint: /way #1 45.0 14.8

Coordinates

  • Turn-inDurotar 45.0, 14.8/way #1 45.0 14.8
  • Objective areaDurotar 52.2, 43.2/way #1 52.2 43.2

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Durotar map

Quests whose map markers the client places closest to this one on Durotar, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Durotar:

  • Orgrimmar, DurotarHorde · about 510 yards north
  • Nozzlepot's Outpost, Northern BarrensHorde · about 970 yards west
  • Razor Hill, DurotarHorde · about 1,100 yards south-east

From the turn-in, the objective areas lie:

  • Objective areaabout 1,100 yards south

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money2 gold62 silver
Experience1,050 XP
ReputationOrgrimmar +25

Reward details

Reputation: Orgrimmar +25

Founded by Thrall, this Horde capital city is home to many of the proud orc clans of Durotar.

Reputation group: Horde.

Other quests in Durotar that reward Orgrimmar reputation: Winds in the Desert (+250), Securing the Lines (+250), Meats to Orgrimmar (+25), Ride to Orgrimmar (+75), Doras the Wind Rider Master (+25), Return to Razor Hill (+350).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Durotar

Part 19 of 33.

Previous: The Burning Blade · Next: Fizzled

  1. 14Unbidden Visitors
  2. 15That's the End of That Raptor
  3. 16Raggaran's Rage
  4. 17Raggaran's Fury
  5. 18The Burning Blade
  6. 19The Dranosh'ar Blockade
  7. 20Fizzled
  8. 21Margoz
  9. 22Skull Rock
  10. 23Arnak Fireblade
  11. 24Winds in the Desert
  12. 25Securing the Lines

Showing steps 14 to 25 of 33.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • The Burning BladeDurotar · Level 1-30

    I've been sent to investigate the presence of more Burning Blade agents here in Durotar. To the northeast, you'll find a cave where the organization trains their new recruits. I'm interested in what exactly they are teaching these neophytes.

After this quest

Taken from the storyline's own step order.

  • FizzledDurotar · Level 1-30

    The flood to the southwest wiped out one of the few Burning Blade camps that still pockmark Durotar. This one was led by a goblin named Fizzle Darkclaw, and believe me, we're better off without him. Darkclaw, however, did possess an orb that the Horde is interested in procuring. Who knows why...

The storyline at a glance

Durotar has 33 steps, from Cleaning Up the Coastline to Loss Reduction.

Maps its steps are placed on (steps per map): Durotar (32), Orgrimmar (1).

Other storylines on the Durotar map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Guides and routes on this site that cover Durotar.