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Quest

Takes One to Know One

A World of Warcraft quest in Icecrown. Facts and objectives from the current retail game data.

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The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

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Whiterock+16via Wowhead (opens the original comment in a new tab)

ORGRIM'S HAMMER Quest Tree From Whiterock
Give + to 11/29/2008 Kedind aswell.

The Crusaders' Pinnacle*                      1)Preparations for War
 |->The Skybreaker(A)*   The Shadow Vault*
 |                         |
1)Orgrim's Hammer------->Opportunity*
 |___________________________________________
 |                  |->2)Mind Tricks        |->D)Blood of the Chosen    
3)The Broken Front  |->D)Slaves to Saronite |->2)Joining the Assault 
 |   +3)Avenge Me!  |->2)Get to Ymirheim!       |->D)Assault by Air   
 |->D)Make Them Pay!   D)King of the Mountain   |->D)Assault by Ground  
 |
 |------------------------>1)Good For Something?
1)Takes One to Know One    3)Volatility-->D)Volatility
3)Poke and Prod            5)Green Technology   
 |________________________ 6)Fringe Science Benefits
 |                       |  |->D)Riding the Wavelength: The Bombardment
3)That's Abominable!     |  |->D)Total Ohmage: The Valley of Lost Hope!
 |->D)That's Abominable! |
 |                      4)Against the Giants
5)Sneak Preview          |->4)Coprous the Defiled
 |->5)Chain of Command   |->4)Basic Chemistry-->D)Neutralizing the Plague
 |->5)Cannot Reproduce
 |  5)Retest Now-->D)Retest Now      
 |
5)Drag and Drop-->D)Drag and Drop
 |->5)Not a Bug-->D)Not a Bug
 |
5)Need More Info----------------->5)No Rest For The Wicked
 |                                 |->D)No Rest For The Wicked
 |                                 |
7)Raise the Barricades----------->8)The Ironwall Rampart
 |->8)Blinding the Eyes in the Sky |
 |  D)Keeping the Alliance Blind   |
 |                                 |
8)Bloodspattered Banners           |
 |_________________________________|  
 |
9)Before the Gate of Horror
 |                   \
9)Shatter the Shards 9)The Guardians of Corp'rethar

Amped for Revolt!(doesn't work/exist)
Quest Zones:
1)Orgrim's Hammer_____2)Ymirheim_____3)Broken Front_____4)Mord'Rethar_____5)Aldur'thar_____6)The Bombardment_____7)Valley of Lost Hope_____8)Valley of Fallen Heroes_____9)Corp'rethar
D)Daily
*Click to see more info about that quest-line.
The Icecrown is done! Leave your comments/sugestions at my comment in Icecrown zone. Thanks everyone who helped me to make it via comments on wowhead and in-game pre-quest tracking.

Read all 6 on Wowhead ↗

Quest facts

LevelLevel 25-30
Quest ID13260

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(13260))

Requirements

FactionHorde only

Read from the Blizzard quest API.

What to do

StorylineIcecrown, step 46 of 167
Rewards525 XP

Description

While we should never miss an opportunity to strike out against the Alliance, we mustn't forget about the Scourge. We won't have the numbers here to make a proper assault in the glacier for weeks, but that won't keep us from learning all we can know about their defenses. I have asked our resident death knight to advise you in this effort. After all, who better knows this enemy than they? Allow me to introduce Koltira Deathweaver.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Icecrown Quest turn-in 2 mapped points
Icecrown map showing where to go for Takes One to Know OneTurn-inObjective area

In-game waypoint: /way #118 62.9 43.5

Coordinates

  • Turn-inIcecrown 62.9, 43.5/way #118 62.9 43.5
  • Objective areaIcecrown 62.8, 43.3/way #118 62.8 43.3

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Icecrown map

Quests whose map markers the client places closest to this one on Icecrown, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Icecrown:

  • Argent Tournament Grounds, IcecrownAlliance and Horde · about 1,100 yards north-east
  • The Shadow Vault, IcecrownAlliance and Horde · about 1,400 yards north-west
  • Crusaders' Pinnacle, IcecrownAlliance and Horde · about 1,600 yards south-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Experience525 XP

Storyline

Icecrown

Part 46 of 167.

Previous: The Broken Front · Next: Poke and Prod

  1. 41The Ironwall Rampart
  2. 42Before the Gate of Horror
  3. 43The Guardians of Corp'rethar
  4. 44Shatter the Shards
  5. 45The Broken Front
  6. 46Takes One to Know One
  7. 47Poke and Prod
  8. 48That's Abominable!
  9. 49Against the Giants
  10. 50Coprous the Defiled
  11. 51Basic Chemistry
  12. 52Sneak Preview

Showing steps 41 to 52 of 167.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • The Broken FrontIcecrown · Level 25-30

    What battle?! Those troops were on a recon mission! And what's this talk of Alliance - you're sure he said Alliance? Listen to me, <name>! I need to know what's going on and I need to know NOW! Get yourself down there and get me some answers!

After this quest

Taken from the storyline's own step order.

  • Poke and ProdIcecrown · Level 25-30

    While your commander has his focus diluted by his loathing of your Alliance rivals, you can depend on me to direct my attention squarely on the real enemy here - the Lich King and his minions. In order to hold any hope of conquering him at the citadel, your people must take and hold each gate.

Other quests with this name

This one: Horde only · Icecrown · Level 25-30.

The storyline at a glance

Icecrown has 167 steps, from Honor Above All Else to Light Within the Darkness.

Maps its steps are placed on (steps per map): Icecrown (162), Moonglade (2), Dragonblight (2), Shattrath City (1).

Steps of this storyline count toward:

Other storylines on the Icecrown map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.