All you have to do is fly along the bridge south of the words Aldur'thar on the map. Northwest gave me credit when I was right over the U in Aldur'thar.
Quest
Sneak Preview
A World of Warcraft quest in Icecrown. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
map: http://www.wowhead.com/?maps=210:529429529359520339500330
After completing this, the following three quests were available to me:
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(13315))
Requirements
Read from the Blizzard quest API.
What to do
Description
Progress is being made. We have a promising array of tactics that should gain us control of the death gate. There will doubtlessly be many casualties, but in the end, we should be able to prevail - barring any interference from those Horde you insist on contending with... At any rate, our next focus will be the gate of desolation. Fly down and become familiar with it and with the enemies posted there. When you return, I will have your missions prepared.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #118 62.9 44.9
Coordinates
- Turn-inIcecrown 62.9, 44.9
/way #118 62.9 44.9 - Objective areaIcecrown 53.9, 45.6
/way #118 53.9 45.6 - Objective areaIcecrown 54.1, 40.1
/way #118 54.1 40.1 - Objective areaIcecrown 54.0, 34.1
/way #118 54.0 34.1 - Objective areaIcecrown 51.0, 33.0
/way #118 51.0 33.0 - Objective areaIcecrown 62.9, 45.0
/way #118 62.9 45.0
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Icecrown map
- Combat Nullifier 07-X about 750 yards
- WARNING: This is Only a Test! about 960 yards
- The Deathspeaker's Devout about 980 yards
- Cultist Captors about 980 yards
- A Valiant Effort about 1,080 yards
- Scouting from a Safe Distance about 1,080 yards
- A Message from Icecrown about 1,090 yards
- Too Many Whelps about 1,090 yards
- Securing the Area about 1,090 yards
- Advancing the Effort about 1,090 yards
Quests whose map markers the client places closest to this one on Icecrown, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Icecrown:
- Argent Tournament Grounds, Icecrown
- The Shadow Vault, Icecrown
- Crusaders' Pinnacle, Icecrown
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 11 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 11 on Wowhead.
Storyline
Icecrown
Part 31 of 167.
Previous: Coprous the Defiled · Next: Chain of Command
- 26Poke and Prod
- 27That's Abominable!
- 28Against the Giants
- 29Basic Chemistry
- 30Coprous the Defiled
- 31Sneak Preview
- 32Chain of Command
- 33Cannot Reproduce
- 34Retest Now
- 35Not a Bug
- 36Need More Info
- 37No Rest For The Wicked
Showing steps 26 to 37 of 167.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Coprous the Defiled
Reports of a powerful zombie at the death gate have reached my ears, <class>. We cannot allow a potential threat such as this to go unchallenged. Any information you are able to glean from engaging it will be better than what we know now. Go to the western chamber of the gate and find this creature.
After this quest
Taken from the storyline's own step order.
- Chain of Command
Based on your report, and my knowledge of the Cult, they have an overseer managing the operation of each encampment on the gate. While taking their leaders down will only be a temporary setback, it will at least slow them down and keep them off-balance.
Other quests with this name
This one: Alliance only · Icecrown · Level 25-30.
The storyline at a glance
Icecrown has 167 steps, from Honor Above All Else to Light Within the Darkness.
Maps its steps are placed on (steps per map): Icecrown (162), Moonglade (2), Dragonblight (2), Shattrath City (1).
Steps of this storyline count toward:
Other storylines on the Icecrown map
- Return of the Scourge
- Class Mount: Death Knight
- An Uncertain Fate
- Lorewalking: Arthas
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.