Currently all the female Horde Berserkers have male sayings when you poke them and sound male. Like an army of Dr. Girlfriends very funny Blizz lol.
Quest
Parting Mists
A World of Warcraft quest in Nazmir. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
As a mage I am very upset that she didn't command me to open a portal to let the army through.
Just
We've been deceivedand let's get back to Zuldazar
bonus though: Do see the cinematic moment...
That is every comment on this page.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(54275))
Requirements
Read from the Blizzard quest API.
Description
It be time ta face de main Alliance fleet. Dey be on da beachhead nearby. I can be feelin' da dark voodoo from dat fog nearby. Princess Talanji be wantin' ta destroy dat mojo as soon as we can. I can be gettin' us outta dis cave real fast, den we be ridin' with da princess and Rakera ta put an end ta all dis.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #863 31.6 31.8
Coordinates
- Turn-inNazmir 31.6, 31.8
/way #863 31.6 31.8 - Objective areaNazmir 31.5, 47.0
/way #863 31.5 47.0 - Objective areaNazmir 31.8, 45.5
/way #863 31.8 45.5 - Objective areaNazmir 31.6, 31.5
/way #863 31.6 31.5
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Nazmir map
- No Mercy for Sithis about 340 yards
- Reuniting the Company about 340 yards
- Show of Force about 340 yards
- Return to Dust about 340 yards
- The Necropolis about 420 yards
- Soulbound about 420 yards
- Mysteries of Death about 450 yards
- Getting a Leg Up about 450 yards
- Didn't Stop to Think if They Should about 450 yards
- The Lies of a Loa about 450 yards
Quests whose map markers the client places closest to this one on Nazmir, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Nazmir:
- Zo'bal Ruins, Nazmir
- Vulpera Hideaway, Vol'dun
- Tortaka Refuge, Vol'dun
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 2 comments
Top 2 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Storyline
The Fury of the Zandalari
Part 16 of 17.
The Alliance attack on Zandalar has begun! Their forces march through Nazmir under the guise of a mysterious fog.
Previous: Telaamon's Purge · Next: Fly Out to Meet Them
- 6Minesweeper
- 7Putting the Gob in Gob Squad
- 8Re-rebuilding the A.F.M.O.D.
- 9It's Alive!
- 10The Battle of Zul'jan Ruins
- 11We Have Them Cornered
- 12Zandalari Justice
- 13None Shall Escape
- 14Breaking Mirrors
- 15Telaamon's Purge
- 16Parting Mists
- 17Fly Out to Meet Them
Showing steps 6 to 17 of 17.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Telaamon's Purge
Telaamon, de Lightbringer leadin' dis assault, be in Hir'eek's cave. He must be thinkin' he can take us all by himself. When he is dead, we be sendin' dis assault force into chaos, allowin' us ta be marchin' on de Alliance along de shore.
After this quest
Taken from the storyline's own step order.
- Fly Out to Meet Them
De Alliance scum will pay for dis! Our army is moving as fast as it can to defend our city. Ride with Raal to get back to de entrance to our city. We must stop de Alliance!
The storyline at a glance
The Fury of the Zandalari has 17 steps, from War Is Here to Fly Out to Meet Them.
Maps its steps are placed on (steps per map): Nazmir (12), Zuldazar (4), Dazar'alor (1).
Steps of this storyline count toward:
Other storylines on the Nazmir map
- Lost in Nazmir
- Go East, Old Tortollan
- Titanic Revelations
- Heart of Darkness
- Gaining a Foothold
- The Lord of Frogs
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.