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Quest Log

None Shall Escape

None Shall Escape is a Horde-only quest for level 50. It is step 13 of 17 in The Fury of the Zandalari storyline. The quest's turn-in marker is in Nazmir at 31.3, 46.9. It rewards 6,800 experience and money.

Description

De Alliance are using de Dark Iron's mole machines to transport troops in and out of Zalamar.

We need dose machines destroyed. We are going to establish Zalamar as our forward base to attack de Alliance's main fleet.

Take out dem machines, den find Rokhan within Zalamar. He be tracking down where de Alliance general be hidin'.

Rewards

Money23 gold40 silver
Experience6,800 XP

Stuck on this quest?

  • Turn in at Nazmir 31.3, 46.9 /way #863 31.3 46.9
  • Named in the quest text: Rokhan.

Known issues

Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

That is every comment on this page.

Check whether you have already completed it in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(54269))

Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

That is every comment on this page.

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Rewards in detail
TypeRewardAmount
ExperienceXP6,800
MoneyGold23g 40s
Where it comes from
Turn-in mapNazmirTurn-in marker at 31.3, 46.9, 6 mapped points
World Map

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Nazmir Quest turn-in 6 mapped points
Nazmir map showing where to go for None Shall EscapeTurn-inObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #863 31.3 46.9

Coordinates

  • Turn-inNazmir 31.3, 46.9/way #863 31.3 46.9
  • Objective area (centre of the marked area)Nazmir 32.1, 47.1/way #863 32.1 47.1
  • Objective areaNazmir 30.8, 51.8/way #863 30.8 51.8

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Nazmir map

Quests whose map markers the client places closest to this one on Nazmir, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Nazmir:

  • Zo'bal Ruins, NazmirHorde · about 490 yards east
  • Vulpera Hideaway, Vol'dunHorde · about 1,000 yards west
  • Zul'jan, NazmirHorde · about 1,200 yards south

From the turn-in, the objective areas lie:

  • Objective areaabout 40 yards east
  • Objective areaabout 170 yards south

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Quest Line

Storyline

The Fury of the Zandalari

Part 13 of 17.

The Alliance attack on Zandalar has begun! Their forces march through Nazmir under the guise of a mysterious fog.

Previous: Zandalari Justice · Next: Breaking Mirrors

  1. 6Minesweeper
  2. 7Putting the Gob in Gob Squad
  3. 8Re-rebuilding the A.F.M.O.D.
  4. 9It's Alive!
  5. 10The Battle of Zul'jan Ruins
  6. 11We Have Them Cornered
  7. 12Zandalari Justice
  8. 13None Shall Escape
  9. 14Breaking Mirrors
  10. 15Telaamon's Purge
  11. 16Parting Mists
  12. 17Fly Out to Meet Them

Showing steps 6 to 17 of 17.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Zandalari JusticeLevel 50

    We must wipe out whatever is left of de Alliance in Zalamar. Den we can find de source of dis fog and dere fleet. Rokhan will scout ahead to find dis Telaamon. He appears to be de general leading de forces here.

After this quest

Taken from the storyline's own step order.

  • Breaking MirrorsLevel 50

    We have reports dat Telaamon, de Lightforged in charge of dis attack, can create mirror images of himself to strike us down. Two Zandalari, Witch Doctor Kejabu and Jo'chunga, have offered to go in and help fight his mirror images. I want you to ensure dey survive.

Quests that require this one

The storyline at a glance

The Fury of the Zandalari has 17 steps, from War Is Here to Fly Out to Meet Them.

Maps its steps are placed on (steps per map): Nazmir (12), Zuldazar (4), Dazar'alor (1).

Steps of this storyline count toward:

Other storylines on the Nazmir map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

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