Here is the sequence of quests that lead to the Final Challenge.
(A for Alliance, H for Horde)1A It's All Fun and Games
1H It's All Fun and Games
2 I Have an Idea, But First...
3 Free Your Mind
4A If He Cannot Be Turned
4H If He Cannot Be Turned
5A The Shadow Vault
5H The Shadow Vault
6 The Duke
7 Eliminate the Competition
8 The Bone Witch
9 Deep in the Bowels of The Underhalls
NOTE: You do not need to complete step 9, but you must be on the quest in order to loot Dr. Terrible's "Building a Better Flesh Giant", which starts step 10. I never handed in step 9, even after the Final Challenge, just to be sure.
10 The Sum is Greater than the Parts
11 The Art of Being a Water Terror
12 Through the Eye
13 Find the Ancient Hero
14 Not-So-Honorable Combat
15 Banshee's Revenge
16 Battle at Valhalas
17 Battle at Valhalas: Fallen Heroes
18 Battle at Valhalas: Khit'rix the Dark Master
19 Battle at Valhalas: The Return of Sigrid Iceborn
20 Battle at Valhalas: Carnage!
21 Battle at Valhalas: Thane Deathblow
22 Battle at Valhalas: Final ChallengeEnjoy! :D
Quest
The Duke
A World of Warcraft quest in Icecrown. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
SHADOW VAULT Quest Tree From Whiterock
Give + to 12/09/2008 Rawkster aswell.1)It's All Fun and Games{H} 1)I Have an Idea, But First... 1)Free Your Mind 1)If He Cannot Be Turned{H} |->Blackwatch* | Orgrim's Hammer(H)* 1)The Shadow Vault{H} The Skybreaker(A)* | / | \ | Opportunity(H)* | Exploiting an Opening(A)* 1)The Duke | | 2)Eliminate the Competition 2)Honor Challenge---->2)Get the Key 3)The Bone Witch 2)Shadow Vault Decree 2)Let the Baron Know |->3)Reading the Bones |____________________/ | R)Reading the Bones |->3)Vandalizing Jotunheim | |->D)Leave Our Mark |->4)Deep in the Bowels of The Underhalls |->3)Crush Dem Vrykuls! | | D)Vile Like Fire! |->4)Revenge for the Vargul | | N)Vaelen Has Returned 4)The Sum is Greater than the Parts 3)Ebon Blade Prisoners | |->D)Shoot 'Em Up 3)The Art of Being a Water Terror | | N)To the Rise with all Due Haste! 3)Through the Eye 6)The Story Thus Far... | |->D)From Their Corpses, Rise! 3)Find the Ancient Hero |->7)Blood in the Water | | 7)You'll Need a Gryphon 3)Not-So-Honorable Combat | D)No Fly Zone | |->D)Intelligence Gathering 3)Banshee's Revenge +7)The Grand (Admiral's) Plan | 7)In Strict Confidence 5)Battle at Valhalas 7)Second Chances 5)Battle at Valhalas: Fallen Heroes 7)The Admiral Revealed 5)Battle at Valhalas: Khit'rix the Dark Master 5)Battle at Valhalas: The Return of Sigrid Iceborn 5)Battle at Valhalas: Carnage! 5)Battle at Valhalas: Thane Deathblow 5)Battle at Valhalas: Final Challenge Quest zones:
1)Shadow Vault_____2)Savage Ledge_____3)Jotunheim_____4)The Underhalls_____5)Valhalas_____6)Death's Rise_____7)Onslaught Harbor
D)Daily_____N)Not-needed_____R)Repeatable
*Click to see more info about that quest-line.
The Icecrown is done! Leave your comments/sugestions at my comment in Icecrown zone. Thanks everyone who helped me to make it via comments on wowhead and in-game pre-quest tracking.
Just go straight into the big room and you'll see him
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(12938))
What to do
Description
We need you focused, {name}. We're barely holding The Shadow Vault as it is. As you can see, we've greatly angered the Lich King. <The baron chuckles.> I need you to speak with Duke Lankral. He's in charge here now. You'll find him inside the vault building proper. Were I you, I would not keep him waiting.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #118 44.7 20.3
Coordinates
- Turn-inIcecrown 44.7, 20.3
/way #118 44.7 20.3 - Objective areaIcecrown 42.8, 24.9
/way #118 42.8 24.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Icecrown map
- Cleaning Out the Vault about 410 yards
- Frozen Memories about 680 yards
- Defending the Rampart about 1,020 yards
- Research Ruination about 1,020 yards
- Scourge War Machines about 1,020 yards
- Frozen Solid about 1,020 yards
- A New Foothold about 1,020 yards
- Cult Couture about 1,020 yards
- Secrets in Shadows about 1,020 yards
- A Message from Above about 1,020 yards
Quests whose map markers the client places closest to this one on Icecrown, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Icecrown:
- The Shadow Vault, Icecrown
- Argent Tournament Grounds, Icecrown
- Death's Rise, Icecrown
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 9 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 9 on Wowhead.
Reward details
Reputation: Knights of the Ebon Blade +10
Freed from the grasp of the Lich King, his former Death Knights have regrouped against him under the banner of Highlord Darion Mograine.
Reputation group: Wrath of the Lich King.
Other quests in Icecrown that reward Knights of the Ebon Blade reputation: To the Rise with all Due Haste! (+10), The Story Thus Far... (+10), Blood in the Water (+250), From Their Corpses, Rise! (+250), You'll Need a Gryphon (+250), No Fly Zone (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Icecrown
Part 74 of 167.
Previous: The Shadow Vault · Next: Exploiting an Opening
- 69Free Your Mind
- 70If He Cannot Be Turned
- 71If He Cannot Be Turned
- 72The Shadow Vault
- 73The Shadow Vault
- 74The Duke
- 75Exploiting an Opening
- 76Securing the Perimeter
- 77Set it Off!
- 78A Short Fuse
- 79Opportunity
- 80Establishing Superiority
Showing steps 69 to 80 of 167.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Shadow Vault
It sounds like you did extremely well. And you secured three very important allies for the Knights of the Ebon Blade in the process. <Koltira gazes down at the map on the floor.> You should head back.
After this quest
Taken from the storyline's own step order.
- Exploiting an Opening
I've got an interesting assignment for you, <name>. If you're up for a challenge, that is. We've been tipped off about an opening below Icecrown Citadel. Our engineers have studied the layout and have decided it's a structural weakness.
The storyline at a glance
Icecrown has 167 steps, from Honor Above All Else to Light Within the Darkness.
Maps its steps are placed on (steps per map): Icecrown (162), Moonglade (2), Dragonblight (2), Shattrath City (1).
Steps of this storyline count toward:
Other storylines on the Icecrown map
- Return of the Scourge
- Class Mount: Death Knight
- An Uncertain Fate
- Lorewalking: Arthas
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.