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Quest

The Shadow Vault

A World of Warcraft quest in Icecrown. Facts and objectives from the current retail game data.

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The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
223375+21via Wowhead (opens the original comment in a new tab)

Here is the sequence of quests that lead to the Final Challenge.
(A for Alliance, H for Horde)

1A It's All Fun and Games
1H It's All Fun and Games
2 I Have an Idea, But First...
3 Free Your Mind
4A If He Cannot Be Turned
4H If He Cannot Be Turned
5A The Shadow Vault
5H The Shadow Vault
6 The Duke
7 Eliminate the Competition
8 The Bone Witch
9 Deep in the Bowels of The Underhalls
NOTE: You do not need to complete step 9, but you must be on the quest in order to loot Dr. Terrible's "Building a Better Flesh Giant", which starts step 10. I never handed in step 9, even after the Final Challenge, just to be sure.
10 The Sum is Greater than the Parts
11 The Art of Being a Water Terror
12 Through the Eye
13 Find the Ancient Hero
14 Not-So-Honorable Combat
15 Banshee's Revenge
16 Battle at Valhalas
17 Battle at Valhalas: Fallen Heroes
18 Battle at Valhalas: Khit'rix the Dark Master
19 Battle at Valhalas: The Return of Sigrid Iceborn
20 Battle at Valhalas: Carnage!
21 Battle at Valhalas: Thane Deathblow
22 Battle at Valhalas: Final Challenge

Enjoy! :D

3
Whiterock+16via Wowhead (opens the original comment in a new tab)

SHADOW VAULT Quest Tree From Whiterock
Give + to 12/09/2008 Rawkster aswell.

                    1)It's All Fun and Games{H}
                    1)I Have an Idea, But First...
                    1)Free Your Mind
                    1)If He Cannot Be Turned{H}
                     |->Blackwatch*
                     |
Orgrim's Hammer(H)* 1)The Shadow Vault{H} The Skybreaker(A)*
         |         /  |         \             |
      Opportunity(H)* |         Exploiting an Opening(A)*
                     1)The Duke
                      |      |
2)Eliminate the Competition 2)Honor Challenge---->2)Get the Key
3)The Bone Witch            2)Shadow Vault Decree 2)Let the Baron Know    
 |->3)Reading the Bones      |____________________/
 |  R)Reading the Bones                    |->3)Vandalizing Jotunheim
 |                                         |->D)Leave Our Mark
 |->4)Deep in the Bowels of The Underhalls |->3)Crush Dem Vrykuls!
 |                                         |  D)Vile Like Fire!
 |->4)Revenge for the Vargul               |
 |                                        N)Vaelen Has Returned
4)The Sum is Greater than the Parts       3)Ebon Blade Prisoners
 |                                         |->D)Shoot 'Em Up
3)The Art of Being a Water Terror          |
 |                                        N)To the Rise with all Due Haste!
3)Through the Eye                         6)The Story Thus Far...
 |                                         |->D)From Their Corpses, Rise!
3)Find the Ancient Hero                    |->7)Blood in the Water
 |                                         |  7)You'll Need a Gryphon
3)Not-So-Honorable Combat                  |  D)No Fly Zone
 |                                         |->D)Intelligence Gathering
3)Banshee's Revenge                           +7)The Grand (Admiral's) Plan
 |                                             7)In Strict Confidence
5)Battle at Valhalas                           7)Second Chances
5)Battle at Valhalas: Fallen Heroes            7)The Admiral Revealed
5)Battle at Valhalas: Khit'rix the Dark Master
5)Battle at Valhalas: The Return of Sigrid Iceborn
5)Battle at Valhalas: Carnage!
5)Battle at Valhalas: Thane Deathblow
5)Battle at Valhalas: Final Challenge
Quest zones:
1)Shadow Vault_____2)Savage Ledge_____3)Jotunheim_____4)The Underhalls_____5)Valhalas_____6)Death's Rise_____7)Onslaught Harbor
D)Daily_____N)Not-needed_____R)Repeatable
*Click to see more info about that quest-line.
The Icecrown is done! Leave your comments/sugestions at my comment in Icecrown zone. Thanks everyone who helped me to make it via comments on wowhead and in-game pre-quest tracking.

Read all 16 on Wowhead ↗

Quest facts

LevelLevel 25-30
Quest ID12898

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(12898))

Requirements

FactionAlliance only

Read from the Blizzard quest API.

What to do

StorylineIcecrown, step 72 of 167

Description

It sounds like you did extremely well. And you secured three very important allies for the Knights of the Ebon Blade in the process. <Thassarian gazes out over the horizon.> You should head back. By now, Baron Sliver and the other death knights will be fighting tooth and nail to hold The Shadow Vault against the might of the Scourge. I'm sure they'll need your help.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Icecrown Quest turn-in 2 mapped points
Icecrown map showing where to go for The Shadow VaultTurn-inObjective area

In-game waypoint: /way #118 42.8 24.9

Coordinates

  • Turn-inIcecrown 42.8, 24.9/way #118 42.8 24.9
  • Objective areaIcecrown 64.1, 47.9/way #118 64.1 47.9

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Icecrown map

Quests whose map markers the client places closest to this one on Icecrown, nearest first. Distances are straight lines between the markers.

Getting there

Alliance flight points closest to the quest’s turn-in marker on Icecrown:

  • The Shadow Vault, IcecrownAlliance and Horde · about 60 yards north-east
  • Death's Rise, IcecrownAlliance and Horde · about 1,800 yards south-west
  • Argent Tournament Grounds, IcecrownAlliance and Horde · about 1,900 yards east

From the turn-in, the objective areas lie:

  • Objective areaabout 1,600 yards south-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related

Choose one of these rewards:

Money1 gold5 silver
Experience525 XP

Reward details

Pick one of these

TypeArmor Trinket
Item level34
BindingBinds when picked up
Stats+7 Versatility
UseWarm Glow
Sells to vendors for1 gold8 silver
TypeArmor Trinket
Item level34
BindingBinds when picked up
Stats+9 Haste
UseBleeding Heart
Sells to vendors for1 gold7 silver
TypeArmor Trinket
Item level34
BindingBinds when picked up
Stats+7 Agility or Strength
EquipTentacles
Suited toVengeance, Enhancement, Subtlety, Outlaw, Assassination, Windwalker, Feral, Guardian, Havoc, Beast Mastery, Marksmanship, Survival, Brewmaster, Protection, Fury, Arms, Retribution, Unholy, Frost, Blood
Sells to vendors for1 gold8 silver

Reputation: Knights of the Ebon Blade +10

Freed from the grasp of the Lich King, his former Death Knights have regrouped against him under the banner of Highlord Darion Mograine.

Reputation group: Wrath of the Lich King.

Other quests in Icecrown that reward Knights of the Ebon Blade reputation: To the Rise with all Due Haste! (+10), The Story Thus Far... (+10), Blood in the Water (+250), From Their Corpses, Rise! (+250), You'll Need a Gryphon (+250), No Fly Zone (+250).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Icecrown

Part 72 of 167.

Previous: If He Cannot Be Turned · Next: The Shadow Vault

  1. 67It's All Fun and Games
  2. 68I Have an Idea, But First...
  3. 69Free Your Mind
  4. 70If He Cannot Be Turned
  5. 71If He Cannot Be Turned
  6. 72The Shadow Vault
  7. 73The Shadow Vault
  8. 74The Duke
  9. 75Exploiting an Opening
  10. 76Securing the Perimeter
  11. 77Set it Off!
  12. 78A Short Fuse

Showing steps 67 to 78 of 167.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • If He Cannot Be TurnedIcecrown · Level 25-30

    Death knights, such as General Lightsbane, are held on too tight of a leash to be able to be turned from the Lich King's will except under the most extraordinary circumstances. The general keeps himself within the vault overseeing the creation of new weapons.

After this quest

Taken from the storyline's own step order.

  • The DukeIcecrown · Level 25-30

    We need you focused, <name>. We're barely holding The Shadow Vault as it is. As you can see, we've greatly angered the Lich King. <The baron chuckles.> I need you to speak with Duke Lankral. He's in charge here now. You'll find him inside the vault building proper.

Other quests with this name

This one: Alliance only · Icecrown · Level 25-30.

Also counted by Icecrown: The Final Goal

Its criteria name 21 quests; others include:

The storyline at a glance

Icecrown has 167 steps, from Honor Above All Else to Light Within the Darkness.

Maps its steps are placed on (steps per map): Icecrown (162), Moonglade (2), Dragonblight (2), Shattrath City (1).

Other storylines on the Icecrown map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Achievements

Completing this quest counts toward this achievement.