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Quest

The Gallywix Labor Mine

A World of Warcraft quest in The Lost Isles. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
daerelas+8via Wowhead (opens the original comment in a new tab)

Take a right shortly after you enter and to down the wooden steps. Then make a 180 degree turn at the end of the stairs so that the water is on your right. Then go straight, go underneath the archway, and go to the end. You should see the question mark show up before long.

Read all 10 on Wowhead ↗

Quest facts

LevelLevel 1-20
Quest ID25109

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(25109))

Requirements

RaceGoblin

Read from the Blizzard quest API.

What to do

StorylineThe Lost Isles, step 54 of 72
RewardsGallywix Laborer's Gloves, Greely's Spare Dagger, 2g 67s 50c, 1,400 XP

Description

We barely escaped with our hides intact! The Trade Prince has a whole bunch of us enslaved and performing manual labor inside the cavern. Greely helped the seven of us to get out, but she was recaptured in the process. {name}, you're the only one crazy enough to walk into an exploding volcano! The assistant will be able to help you free the others. Hurry! This place is about to blow for good!

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

The Lost Isles Quest turn-in 2 mapped points
The Lost Isles map showing where to go for The Gallywix Labor MineTurn-inObjective area

In-game waypoint: /way #174 54.0 36.7

Coordinates

  • Turn-inThe Lost Isles 54.0, 36.7/way #174 54.0 36.7
  • Objective areaThe Lost Isles 54.8, 34.8/way #174 54.8 34.8

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Getting there

From the turn-in, the objective areas lie:

  • Objective areaabout 70 yards north-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related

Choose one of these rewards:

Money2 gold67 silver
Experience1,400 XP
ReputationBilgewater Cartel +75

Reward details

Pick one of these

TypePlate Hands
Item level5
BindingBinds when picked up
Armor6
Stats+1 Strength or Intellect, +1 Stamina
Suited toHoly, Unholy, Protection, Retribution, Arms, Fury, Blood, Frost
Sells to vendors for1 silver10 copper
TypeDagger One-Hand
Item level5
BindingBinds when picked up
Stats+1 Intellect, +1 Stamina
Suited toDestruction, Demonology, Affliction, Restoration, Elemental, Shadow, Holy, Discipline, Frost, Fire, Arcane, Balance, Devastation, Preservation, Augmentation
Sells to vendors for3 silver27 copper

Reputation: Bilgewater Cartel +75

Run by the ruthless Trade Prince Gallywix, the Bilgewater Cartel is the most powerful trading company on the Isle of Kezan. From their headquarters at Bilgewater Port, the cartel dominates trade all over the South Seas.

Reputation group: Horde.

Other quests in The Lost Isles that reward Bilgewater Cartel reputation: Goblin Escape Pods (+250), Get Our Stuff Back! (+250), Monkey Business (+250), Miner Troubles (+250), Capturing the Unknown (+250), Orcs Can Write? (+10).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

The Lost Isles

Part 54 of 72.

Previous: Let's Ride · Next: Kaja'Cola Gives You IDEAS! (TM)

  1. 49The Pride of Kezan
  2. 50The Heads of the SI:7
  3. 51The Warchief Wants You
  4. 52Borrow Bastia
  5. 53Let's Ride
  6. 54The Gallywix Labor Mine
  7. 55Kaja'Cola Gives You IDEAS! (TM)
  8. 56Morale Boost
  9. 57Throw It On the Ground!
  10. 58Light at the End of the Tunnel
  11. 59Wild Mine Cart Ride
  12. 60Shredder Shutdown

Showing steps 49 to 60 of 72.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Let's RideThe Lost Isles · Level 1-20

    Bastia will make sure that you get to where you need to go, goblin.

After this quest

Taken from the storyline's own step order.

  • Kaja'Cola Gives You IDEAS! (TM)The Lost Isles · Level 1-20

    Assistant Greely is clearly bewildered and intimidated. How will she help you to find a way to rescue everyone in this condition? Maybe if she were to drink one of those Kaja'Cola Zero-One drinks you saw, she'd be able to have a bright idea?

The storyline at a glance

The Lost Isles has 72 steps, from Don't Go Into the Light! to Message for Saurfang.

Maps its steps are placed on (steps per map): The Lost Isles (71), Orgrimmar (1).

Other storylines on the Orgrimmar map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.