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Quest

The Games We Play

A World of Warcraft quest in Ardenweald. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
Caelus+1578via Wowhead (opens the original comment in a new tab)

You have to target the Playful Trickster and respond with the correct / commands.

If their statement ends with...

"Not so much as a word of praise! Hmph!"
You type /praise

"The other spriggans were all cheering my name for days!"
You type /cheer

"Dance with me!"
You type /dance

"Introductions were an important part of first impressions!"
You type /introduce

"Some ask permission, and always thank us for our trouble."
You type /thank

"How strong he must have been!"
You type /strong

2
varenne+319via Wowhead (opens the original comment in a new tab)

Caelus comment has all the info you need.
Here is phrase start version:


  1. /way 58.41 27.41 Use Giggling Basket

  2. /tar Playful Trickster



  • /praise We do so much to help out the people of the lands.

  • /introduce The fae courts are very big on manners, you know.

  • /thank Many seek us for our talents, but few can actually earn them.

  • /strong Spriggans have our share of heroes too! The great hero

  • /dance Oh, my feet are practically jumping with excitement!

  • /cheer One time, I managed to trick all the sylvari in a grove into thinking I was a member of their court!

Demo video: https://www.youtube.com/watch?v=J7FQq0lHsHY

Read all 107 on Wowhead ↗

Quest facts

LevelLevel 10-56
Quest ID57870

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(57870))

What to do

StorylineTricky Spriggans, step 6 of 7
Rewards37g 20s 60c, 11,450 XP

Description

Do not worry about me. We have a bigger problem. I heard their leader around here somewhere during the attack. I have been keeping watch from here but I have not been able to see them. They must be using some sort of glamour to hide themselves. I have yet to meet a spriggan who can resist a game. If you find one eager to play and can win, then perhaps you can learn something about their leader.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Ardenweald Quest turn-in 2 mapped points
Ardenweald map showing where to go for The Games We PlayTurn-inObjective area

In-game waypoint: /way #1565 59.1 24.4

Coordinates

  • Turn-inArdenweald 59.1, 24.4/way #1565 59.1 24.4
  • Objective areaArdenweald 58.4, 27.5/way #1565 58.4 27.5

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Ardenweald map

Quests whose map markers the client places closest to this one on Ardenweald, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Ardenweald:

  • Tirna Vaal, ArdenwealdAlliance and Horde · about 700 yards south-east
  • Glitterfall Basin, ArdenwealdAlliance and Horde · about 730 yards south-west
  • Hibernal Hollow, ArdenwealdAlliance and Horde · about 1,400 yards south

From the turn-in, the objective areas lie:

  • Objective areaabout 160 yards south

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money37 gold20 silver
Experience11,450 XP
ReputationThe Wild Hunt +160

Reward details

Reputation: The Wild Hunt +160

Called to serve the Winter Queen in times of dire need, the Wild Hunt assembles the finest huntresses and hunters in all of Ardenweald. In the face of drought and peril, the Wild Hunt stands ready to defend the forest.

Reputation group: Shadowlands.

Other quests in Ardenweald that reward The Wild Hunt reputation: Supplies Needed: Amber Grease (+160), Unsafe Workplace (+160), Supplies Needed: More Husks! (+160), Gifts of the Forest (+160), Tied Totem Toter (+160), Ages-Echoing Wisdom (+160).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Tricky Spriggans

Part 6 of 7.

Previous: Spirit-Gathering Labor · Next: Outplayed

  1. 1Ages-Echoing Wisdom
  2. 2Idle Hands
  3. 3The Sweat of Our Brow
  4. 4Craftsman Needs No Tools
  5. 5Spirit-Gathering Labor
  6. 6The Games We Play
  7. 7Outplayed

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Spirit-Gathering LaborArdenweald · Level 10-56

    You are not like the others. The waters here carry deep power. Power most have forgotten. But the tirnenn forget very little. Power flows through the earth just as water flows with power. Flows can be trapped for a time, dripping. Drop by drop they drip into vessels.

After this quest

Taken from the storyline's own step order.

  • OutplayedArdenweald · Level 10-56

    Now we can strike down their leader, friend. It just so happens that I have a large pouch of puffpetal powder right here. Why don't you take it and toss a few handfuls around the workshop floor at the top of the falls? If they are still there, I imagine they will have an... unfortunate reaction.

The storyline at a glance

Tricky Spriggans has 7 steps, from Ages-Echoing Wisdom to Outplayed.

Maps its steps are placed on (steps per map): Ardenweald (7).

Steps of this storyline count toward:

Other storylines on the Ardenweald map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.