You have to target the Playful Trickster and respond with the correct / commands.
If their statement ends with...
"Not so much as a word of praise! Hmph!"
You type /praise"The other spriggans were all cheering my name for days!"
You type /cheer"Dance with me!"
You type /dance"Introductions were an important part of first impressions!"
You type /introduce"Some ask permission, and always thank us for our trouble."
You type /thank"How strong he must have been!"
You type /strong
Quest
The Games We Play
A World of Warcraft quest in Ardenweald. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Caelus comment has all the info you need.
Here is phrase start version:
- /way 58.41 27.41 Use Giggling Basket
- /tar Playful Trickster
- /praise We do so much to help out the people of the lands.
- /introduce The fae courts are very big on manners, you know.
- /thank Many seek us for our talents, but few can actually earn them.
- /strong Spriggans have our share of heroes too! The great hero
- /dance Oh, my feet are practically jumping with excitement!
- /cheer One time, I managed to trick all the sylvari in a grove into thinking I was a member of their court!
Demo video: https://www.youtube.com/watch?v=J7FQq0lHsHY
annoying quest
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(57870))
What to do
Description
Do not worry about me. We have a bigger problem. I heard their leader around here somewhere during the attack. I have been keeping watch from here but I have not been able to see them. They must be using some sort of glamour to hide themselves. I have yet to meet a spriggan who can resist a game. If you find one eager to play and can win, then perhaps you can learn something about their leader.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #1565 59.1 24.4
Coordinates
- Turn-inArdenweald 59.1, 24.4
/way #1565 59.1 24.4 - Objective areaArdenweald 58.4, 27.5
/way #1565 58.4 27.5
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Ardenweald map
- Archivist on the Edge about 340 yards
- Finish What He Started about 430 yards
- Burrows Away about 430 yards
- Queen of the Underground about 430 yards
- The Absent-Minded Artisan about 460 yards
- Recovering the Heart about 460 yards
- I Moustache You to Lend a Hand about 480 yards
- First on the Agenda about 480 yards
- Souls of the Forest about 500 yards
- The Sacrifices We Must Make about 520 yards
Quests whose map markers the client places closest to this one on Ardenweald, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Ardenweald:
- Tirna Vaal, Ardenweald
- Glitterfall Basin, Ardenweald
- Hibernal Hollow, Ardenweald
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 107 comments
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Reward details
Reputation: The Wild Hunt +160
Called to serve the Winter Queen in times of dire need, the Wild Hunt assembles the finest huntresses and hunters in all of Ardenweald. In the face of drought and peril, the Wild Hunt stands ready to defend the forest.
Reputation group: Shadowlands.
Other quests in Ardenweald that reward The Wild Hunt reputation: Supplies Needed: Amber Grease (+160), Unsafe Workplace (+160), Supplies Needed: More Husks! (+160), Gifts of the Forest (+160), Tied Totem Toter (+160), Ages-Echoing Wisdom (+160).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Tricky Spriggans
Part 6 of 7.
Previous: Spirit-Gathering Labor · Next: Outplayed
- 1Ages-Echoing Wisdom
- 2Idle Hands
- 3The Sweat of Our Brow
- 4Craftsman Needs No Tools
- 5Spirit-Gathering Labor
- 6The Games We Play
- 7Outplayed
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Spirit-Gathering Labor
You are not like the others. The waters here carry deep power. Power most have forgotten. But the tirnenn forget very little. Power flows through the earth just as water flows with power. Flows can be trapped for a time, dripping. Drop by drop they drip into vessels.
After this quest
Taken from the storyline's own step order.
- Outplayed
Now we can strike down their leader, friend. It just so happens that I have a large pouch of puffpetal powder right here. Why don't you take it and toss a few handfuls around the workshop floor at the top of the falls? If they are still there, I imagine they will have an... unfortunate reaction.
The storyline at a glance
Tricky Spriggans has 7 steps, from Ages-Echoing Wisdom to Outplayed.
Maps its steps are placed on (steps per map): Ardenweald (7).
Steps of this storyline count toward:
Other storylines on the Ardenweald map
- Drust to Drust
- Aiding Tirna Vaal
- Waning Grove
- For Queen and Grove!
- The Horned Hunter
- A Vessel of Ardenweald
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.