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Quest

The High Chieftain

A World of Warcraft quest in Highmountain. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
derag0th+5via Wowhead (opens the original comment in a new tab)

The quest is not bugged, but the marker is on the wrong coordinates. Mayla can be found a little on south on these coordinates - 47.75, 84.72. It's very close to Suramar zone and it's exactly on the flight point.
Video on the place - https://www.youtube.com/watch?v=Z_lltlomAmc

2
Choothrall+3via Wowhead (opens the original comment in a new tab)

When I run the script for the quest before this one in the storyline - The Backdoor - it shows it as completed. When I run the script for this one it shows that I haven't completed. I show having "Secrets of Highmountain" checked off in the "Aint no mountain high enough achievement"

Mayla Highmountain, Jale Rivermane, Navarrogg and Lasan Skyhorn are all on the lower level of thunder totem and none of them offer me a quest to pick up.

Read all 14 on Wowhead ↗

Quest facts

LevelLevel 10-45
LocationHighmountain, Thunder Totem
Quest ID39580

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(39580))

What to do

WhereHighmountain, Thunder Totem
StorylineSecrets of Highmountain, step 7 of 7
RewardsThe Spiritwalker's Wisdom, 2g 2s 20c, 775 XP

Description

I understand what Ebonhorn has been trying to tell me for a while now. Our people do not need a hammer, we need a leader. One willing to stand against any threat, even if they are terrified to do so. And between you and me, I am definitely terrified, but resolved. Let us return to Thunder Totem and prepare ourselves for war.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Highmountain Quest turn-in 2 mapped points
Highmountain map showing where to go for The High ChieftainTurn-inObjective area

In-game waypoint: /way #650 46.7 61.1

Thunder Totem Quest turn-in no plotted point

Coordinates

  • Turn-inHighmountain 46.7, 61.1/way #650 46.7 61.1
  • Objective areaHighmountain 48.1, 76.9/way #650 48.1 76.9

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Highmountain map

Quests whose map markers the client places closest to this one on Highmountain, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Highmountain:

  • Thunder Totem, HighmountainAlliance and Horde · about 70 yards north
  • Nesingwary's Retreat, HighmountainAlliance and Horde · about 610 yards north-west
  • Eastern HighmountainAlliance and Horde · about 770 yards south-east

From the turn-in, the objective areas lie:

  • Objective areaabout 750 yards south

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money2 gold2 silver
Experience775 XP
ReputationHighmountain Tribe +10

Reward details

Items you receive

TypeConsumable
Item level1
BindingBinds when picked up
Sells to vendors for25 gold

Reputation: Highmountain Tribe +10

The Highmountain Tribe has dwindled in numbers over the years, and with the drogbar threat looming, seek new allies to save their homeland.

Reputation group: Legion.

Other quests in Highmountain that reward Highmountain Tribe reputation: Get to High Ground (+250), Rocs vs Eagles (+150), The Skyhorn Tribe (+10), Battle of Snowblind Mesa (+150), Secrets of Highmountain (+150), Grasp of the Underking (+150).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Secrets of Highmountain

Part 7 of 7.

Previous: The Backdoor

  1. 1Secrets of Highmountain
  2. 2The Path of Huln
  3. 3In Defiance of Deathwing
  4. 4Titanic Showdown
  5. 5An Ancient Secret
  6. 6The Backdoor
  7. 7The High Chieftain

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • The BackdoorHighmountain · Level 10-45

    This will take Mayla some time to adjust to. That being said, we should return to Thunder Totem. Just south of here is a tunnel that should take us through the old drogbar slave enclave and then to an opening beyond.

After this quest

Taken from a quest that requires this one.

  • Battle of Snowblind MesaHighmountain · Level 10-45

    Your timing is fortunate. Our forces at Snowblind Mesa report seeing the Underking above ground. What is more, he is lightly guarded, and has the hammer with him. Thanks to your efforts, we can meet them in battle. Meet us at Snowblind Mesa and let us take the fight to Dargrul together.

The storyline at a glance

Secrets of Highmountain has 7 steps, from Secrets of Highmountain to The High Chieftain.

Maps its steps are placed on (steps per map): Highmountain (6), Suramar (1).

Steps of this storyline count toward:

Other storylines on the Highmountain map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.