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Quest

The Party's Over

A World of Warcraft quest in Azj-Kahet. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 78-80
Quest ID79540

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(79540))

What to do

StorylineHaggling with Mmarl, step 4 of 5
Rewards7g 59s, 2,650 XP

Description

Nope, nope, nope! Look, I'm used to dealing with the additives in our swimming hole and keeping things at "marginally safe" levels, but spiders emerging to chew us to death? That's a hard pass from me. This is OUR place, why are they buggin' us?

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Azj-Kahet Quest turn-in 2 mapped points
Azj-Kahet map showing where to go for The Party's OverTurn-inObjective area

In-game waypoint: /way #2255 77.7 59.5

Coordinates

  • Turn-inAzj-Kahet 77.7, 59.5/way #2255 77.7 59.5
  • Objective areaAzj-Kahet 77.9, 62.8/way #2255 77.9 62.8

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Azj-Kahet map

Quests whose map markers the client places closest to this one on Azj-Kahet, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Azj-Kahet:

  • Mmarl, Azj-KahetAlliance and Horde · about 230 yards south
  • Weaver's Lair, Azj-KahetAlliance and Horde · about 1,500 yards west
  • Opportunity Point, The Ringing DeepsAlliance and Horde · about 1,700 yards north-east

From the turn-in, the objective areas lie:

  • Objective areaabout 150 yards south

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money7 gold59 silver
Experience2,650 XP

Storyline

Haggling with Mmarl

Part 4 of 5.

Previous: Electrifying! · Next: Burn It With Fire

  1. 1Nothing Ventured
  2. 2Smelly Shrubberies
  3. 3Electrifying!
  4. 4The Party's Over
  5. 5Burn It With Fire

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Electrifying!Azj-Kahet · Level 78-80

    You wanna help the Venture Company? And you don't mind being disposable? Okay, listen up. When we moved in here, there were no monsters in town. But now we're finding dead workers, chewed up. It's bad for business. Fortunately, I've got a way to make money off this: an electrocution helmet.

After this quest

Taken from the storyline's own step order.

  • Burn It With FireAzj-Kahet · Level 78-80

    So the goblins removed the incense the niffen used to keep those creepy pests out... because it smelled bad? Honestly, I'm not surprised. Maybe we can show them that they need to work together. Leading by example! Here, I'll lend you a flamethrower. I know mine works, without weird...

The storyline at a glance

Haggling with Mmarl has 5 steps, from Nothing Ventured to Burn It With Fire.

Maps its steps are placed on (steps per map): Azj-Kahet (5).

Steps of this storyline count toward:

Other storylines on the Azj-Kahet map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.