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Quest

Expert Consultant

A World of Warcraft quest in Azj-Kahet. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 78-80
Quest ID79115

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(79115))

What to do

StorylineRak-Ush, step 3 of 10
Rewards3g 3s, 1,350 XP

Description

You alone are no longer sufficient. We require additional assistance, and the jawcrawlers and threadlings also need oversight. The niffen settlement, Mmarl, is not far. However, past forced conscription attempts have failed. Nerubians are now forbidden within the settlement. We need someone to communicate in our stead. Go and barter with the rats. Come back with able bodies.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Azj-Kahet Quest turn-in 2 mapped points
Azj-Kahet map showing where to go for Expert ConsultantTurn-inObjective area

In-game waypoint: /way #2255 77.2 64.5

Coordinates

  • Turn-inAzj-Kahet 77.2, 64.5/way #2255 77.2 64.5
  • Objective areaAzj-Kahet 75.8, 81.7/way #2255 75.8 81.7

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Azj-Kahet map

Quests whose map markers the client places closest to this one on Azj-Kahet, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Azj-Kahet:

  • Mmarl, Azj-KahetAlliance and Horde · about 20 yards west
  • Weaver's Lair, Azj-KahetAlliance and Horde · about 1,600 yards north-west
  • Opportunity Point, The Ringing DeepsAlliance and Horde · about 1,900 yards north-east

From the turn-in, the objective areas lie:

  • Objective areaabout 790 yards south

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related

Storyline

Rak-Ush

Part 3 of 10.

Previous: Beautification Project · Next: Bright Young Niffen

  1. 1Bountiful Beetles
  2. 2Beautification Project
  3. 3Expert Consultant
  4. 4Bright Young Niffen
  5. 5Rak-Ush Under New Management
  6. 6It's Rough to Be a Bug!
  7. 7Beetle in a Haystack
  8. 8Bug Test
  9. 9Scarab Scouting
  10. 10Permanent Hire

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Beautification ProjectAzj-Kahet · Level 78-80

    A fine enough job, for one of your... ilk. If you wish to keep breathing, I suggest you continue to assist us. It may even prove lucrative for you, if you comply. Rak-Ush's former master allowed the stagshells to run feral, and abandoned the hollows to decay.

After this quest

Taken from the storyline's own step order.

  • Bright Young NiffenAzj-Kahet · Level 78-80

    You need swarmhands, huh? Last time the nerubians wanted our help, they tried to force us. They're terrible negotiators! All we wanted was a little quid pro quo. We've got several arachnologists, but most of them are busy keeping the flyers at bay.

The storyline at a glance

Rak-Ush has 10 steps, from Bountiful Beetles to Permanent Hire.

Maps its steps are placed on (steps per map): Azj-Kahet (10).

Steps of this storyline count toward:

Other storylines on the Azj-Kahet map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.