Skip to content

Quest

Blackwater Beach Blast

A World of Warcraft quest in Undermine. Facts and objectives from the current retail game data.

Advertisement
Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

That is every comment on this page.

Quest facts

LevelLevel 80
Quest ID84244

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(84244))

What to do

StorylineHard Ways at the Gallagio, step 9 of 20
Rewards15g 49s, 5,900 XP

Description

You've done good work with Jojo. Real good. I'll stick around, seal the deal, then meet you over at Blackwater Marina for the final signature. Had my radio turned to WGOB 101.1 FM while dropping off the fifteen landfill-scented individuals earlier. DJ B. B. Rev announced there would be a battle of the bands at the marina today. Wouldn't you know it, Rosebud's Chief Executive of Entertainment is playing! The band you're looking for is the Cellar Gnomes.

Advertisement

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Undermine Quest turn-in 2 mapped points
Undermine map showing where to go for Blackwater Beach BlastTurn-inObjective area

In-game waypoint: /way #2346 56.8 35.5

Coordinates

  • Turn-inUndermine 56.8, 35.5/way #2346 56.8 35.5
  • Objective areaUndermine 36.8, 87.9/way #2346 36.8 87.9

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Undermine map

Quests whose map markers the client places closest to this one on Undermine, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Undermine:

  • The GallagioAlliance and Horde · about 200 yards south-east
  • The Incontinental HotelAlliance and Horde · about 320 yards south-west
  • Demolition DomeAlliance and Horde · about 360 yards north

From the turn-in, the objective areas lie:

  • Objective areaabout 830 yards south-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money15 gold49 silver
Experience5,900 XP

Storyline

Hard Ways at the Gallagio

Part 9 of 20.

Previous: All Part of the Game · Next: Ain't No Warm Up Act

  1. 4Diving into the Heaps
  2. 5Debting For A Living
  3. 6Gold In Them There Trash
  4. 7Winning is for Losers, Anyway
  5. 8All Part of the Game
  6. 9Blackwater Beach Blast
  7. 10Ain't No Warm Up Act
  8. 11Plunder Party Rockin' Rumble
  9. 12A Vat in the Pan
  10. 13Work the Line
  11. 14Review Bombed
  12. 15Quick Gills for Gold Now

Showing steps 4 to 15 of 20.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • All Part of the GameUndermine · Level 80

    Look. I know we're the ones that incurred our own debts, but Rosebud believed in us! With him, there was a light at the end of the casino floor. With him gone... We're just two halves of a gaming genius, working for hire instead of salary.

After this quest

Taken from the storyline's own step order.

  • Ain't No Warm Up ActUndermine · Level 80

    Can't believe Revilgaz scheduled us first! No one shows up for the first band! Whatever. You the one that oldhair Marty mentioned? He already gave me the lowdown on your plan to keep the Gallagio from going to auction. Seems ridiculous. Which makes it our kinda plan. Let's make a deal.

The storyline at a glance

Hard Ways at the Gallagio has 20 steps, from But What About the Casino? to Oh, That Casino!.

Maps its steps are placed on (steps per map): Undermine (20).

Steps of this storyline count toward:

Other storylines on the Undermine map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.