All the Goblins you need to talk to are standing in a semi-circle around Gazlowe.
Quest
Under Fire
A World of Warcraft quest in Undermine. Facts and objectives from the current retail game data.
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Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(83194))
What to do
Description
I'm only standing here because of Renzik. He didn't even think about it--he just...
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #2346 40.0 24.2
Coordinates
- Turn-inUndermine 40.0, 24.2
/way #2346 40.0 24.2 - Objective areaUndermine 59.1, 44.6
/way #2346 59.1 44.6 - Objective areaUndermine 39.9, 24.2
/way #2346 39.9 24.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Undermine map
- Sour Victory about 20 yards
- Coming Home about 20 yards
- Skyrider Racing - Skyrocketing Sprint about 60 yards
- Death and Taxes about 140 yards
- Paperwork Makes the Mine Go Under about 140 yards
- Our Day in Court about 140 yards
- Skyrider Racing - Scrapshop Shot about 180 yards
- Tossed and Torqued about 180 yards
- The Grimla Express about 270 yards
- Attitude Adjustment about 270 yards
Quests whose map markers the client places closest to this one on Undermine, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Undermine:
- The Incontinental Hotel
- Demolition Dome
- Slam Central Station
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Other quests on the Undermine map
Storyline
Ignite the Fuel of Change
Part 2 of 20.
Previous: End of the Day · Next: Get Out There
- 1End of the Day
- 2Under Fire
- 3Get Out There
- 4Rally the People
- 5Disperse!
- 6Who Owns the Streets?
- 7Backyard Navy
- 8Been Savin' This One
- 9A Vast, Ye Swabs
- 10Tougher Than We Thought
- 11Repel the Invaders
- 12Expedited Delivery
Showing steps 1 to 12 of 20.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- End of the Day
Sprinkle and Seahorn are fine. Marin and Hobart are recoverin'. We didn't stop Gallywix, but at least the Dark Heart is... well, it's not in his hands. Which means we can leave. Nothin' left for us to do here. Finish up whatever business you've got in Undermine. I need to get out of this damn place.
After this quest
Taken from the storyline's own step order.
- Get Out There
You all saw what Gallywix can do. These weapons, this Black Blood--we have to cut him off at the source. Revilgaz, you've gotta kill their shipments coming out of your HQ. And Grimla, Venture Co. has to be involved for Nikki the Fixer to be so well-armed. Split up. <name>, I want you with me.
The storyline at a glance
Ignite the Fuel of Change has 20 steps, from End of the Day to Right Where We Want Him.
Maps its steps are placed on (steps per map): Undermine (20).
Steps of this storyline count toward:
Other storylines on the Undermine map
- Hard Ways at the Gallagio
- Undermine Awaits
- Uncovering the Truth
- Skyracing
- Breaking the Shackles
- The Perfect Wedding
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.