If Grimla wont give you this quest do a /reload
Quest
Attitude Adjustment
A World of Warcraft quest in Undermine. Facts and objectives from the current retail game data.
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Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(85941))
What to do
Description
I'm not a violent gal by nature, but there are a lot of Darkfuse out there. They're already hassling the locals and they won't like you guys asking questions. You wanna keep your friends safe? You wanna put the locals in better spirits? It'd probably be best if there were a whole lot less Darkfuse. If you catch my meaning.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #2346 45.2 42.1
Coordinates
- Turn-inUndermine 45.2, 42.1
/way #2346 45.2 42.1 - Objective area (centre of the marked area)Undermine 47.0, 34.2
/way #2346 47.0 34.2 - Objective areaUndermine 45.4, 41.8
/way #2346 45.4 41.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Undermine map
- Breakneck Racing - Sandy Scuttle about 60 yards
- Get Out There about 70 yards
- Many Jobs, Handle It! about 120 yards
- Urge to Surge about 120 yards
- Right Where We Want Him about 130 yards
- Cashing the Check about 130 yards
- Operation: Floodgate: Disposing of the Garbage about 140 yards
- Delves: Site of Madness about 140 yards
- Delves: The Sluice Contains the Juice about 140 yards
- The Play about 140 yards
Quests whose map markers the client places closest to this one on Undermine, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Undermine:
- The Incontinental Hotel
- The Gallagio
- Slam Central Station
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Storyline
Undermine Awaits
Part 4 of 15.
Previous: Morale Reflects Leadership · Next: Split Venture
- 1Welcome to Undermine
- 2The Grimla Express
- 3Morale Reflects Leadership
- 4Attitude Adjustment
- 5Split Venture
- 6Eyes from Above
- 7A Trail of Black Blood
- 8Long Way from Booty Bay
- 9Not Again!
- 10Eye Sores for Sore Eyes
- 11Black Blood Baton Pass
- 12Clearing Out the Depot
- 13Our Good Pal
- 14Another Piece of the Puzzle
- 15Just a Hunch
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Morale Reflects Leadership
Undermine swallows everything that's good. Now it got Laslo. We need to find who's in charge now and figure out how to keep 'em safe. I think I know where to start askin'.
After this quest
Taken from the storyline's own step order.
- Split Venture
We're headed to my home turf next, Venturewood. It's next to the Heaps. The Venture Company is mostly on board for Gallywix. That means a lot of the top brass are as dirty as him. Watch your step. But there are some good folks there too. Like Pamsy and her crew.
The storyline at a glance
Undermine Awaits has 15 steps, from Welcome to Undermine to Just a Hunch.
Maps its steps are placed on (steps per map): Undermine (15).
Steps of this storyline count toward:
Other storylines on the Undermine map
- Ignite the Fuel of Change
- Hard Ways at the Gallagio
- Uncovering the Truth
- Skyracing
- Breaking the Shackles
- The Perfect Wedding
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.