Quest
The Singularity Anchor
A World of Warcraft quest in Voidstorm. Facts and objectives from the current retail game data.
At a glance
The Singularity Anchor is a quest for level 90. It is step 5 of 8 in the Renown of Midnight storyline. The quest's turn-in marker is in Voidstorm at 52.6, 72.9. It rewards 13,700 experience and money.
Renown of Midnight: step 5 of 8
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(97621))
Description
Our sojourn to this world has brought the ren'dorei an even deeper understanding of the Void than before. The domanaar with whom we share a common enemy are almost strangely generous with their knowledge. I believe they want us to become as fearsome as they are. There is a Singularity Anchor in Stormarion Citadel. I have learned how to draw upon some of its power to craft you a powerful item. But first, we must ensure it does not fall into the hands of our enemies.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #2405 52.6 72.9
Coordinates
- Turn-inVoidstorm 52.6, 72.9
/way #2405 52.6 72.9 - Objective area (centre of the marked area)Voidstorm 27.5, 67.9
/way #2405 27.5 67.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Voidstorm map
- Research Console: Exploring the Void same spot
- A Born Killer about 110 yards
- Artifice of Aggression about 120 yards
- The Wicked End about 120 yards
- Building the Voidforge about 120 yards
- An Elementary Voidcore about 120 yards
- Voidforge Reforged about 120 yards
- Feeding the Nilhammer about 120 yards
- The Ascendant Nilhammer about 120 yards
- Nebulous Voidcores: Gold about 120 yards
Quests whose map markers the client places closest to this one on Voidstorm, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Voidstorm:
- Howling Ridge, Voidstorm
- Locus Point, Voidstorm
- The Ingress, Voidstorm
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Storyline
Renown of Midnight
Part 5 of 8.
Previous: Guarded Treasures · Next: A Soiree to Remember
- 1Courting Success
- 2An Abundance of Wealth
- 3Legendary Prosperity
- 4Guarded Treasures
- 5The Singularity Anchor
- 6A Soiree to Remember
- 7Seeking Legends
- 8Glorious Abundance
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Guarded Treasures
Our sojourn to this world has brought the ren'dorei an even deeper understanding of the Void than before. The domanaar with whom we share a common enemy are almost strangely generous with their knowledge. I believe they want us to become as fearsome as they are.
After this quest
Taken from the storyline's own step order.
- A Soiree to Remember
You seek an audience with Saltheril? And you're wearing... that? Excuse me for a moment while I laugh into my handkerchief. <Caeris laughs lightly behind his handkerchief.> Now, let me be professional. You are cordially invited to attend Saltheril's soiree. Don't embarrass yourself, <name>.
The storyline at a glance
Renown of Midnight has 8 steps, from Courting Success to Glorious Abundance.
Maps its steps are placed on (steps per map): Eversong Woods (2), Zul'Aman (2), Harandar (2), Voidstorm (2).
Other storylines on the Voidstorm map
- Dawn of Reckoning
- The Night's Veil
- Foothold
- Oaths to Family
- Dance with the Devil
- To Be Changed
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.