If you can't find the last fragment of the Tidestone, try looking at the edge of the pool of purple stuff.
Quest
The Tidestone: Shattered
A World of Warcraft quest in Azsuna. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
I love the humour in this quest description:
"Please do not touch anything!"
Quest objective: Collect the fragments.
For those looking outside for the Tidestone shards, they are inside the school behind the Tidestone door, which is the key you got to unlock it. I didn't notice the shards marked on the map as I was leaving and looked outside in the Shallows. You will need to collect 5 of them. Kill the spectral students and weeping banshees in the chamber. Honestly when I went to wowhead and read the comments swimming around the shallows, they were a bit misleading TBH. Inside, other side from the wand training area. The comments don't even mention the door or the key and very little detail so I think this needs to be bumped up a bit. Picking the shards up off the floor is a no brainer. Get ready for the nagas.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(37469))
What to do
Description
I suppose you can go in, then. The shattered pieces of the Tidestone of Golganneth are contained within the academy's eastern wing. Even as curator, I cannot attest to their condition, as I have not been in to inspect them in many millennia. Oh, young {name}? Please do not touch anything.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #630 54.2 34.2
Coordinates
- Turn-inAzsuna 54.2, 34.2
/way #630 54.2 34.2 - Objective area (centre of the marked area)Azsuna 54.0, 35.2
/way #630 54.0 35.2 - Objective areaAzsuna 53.0, 36.9
/way #630 53.0 36.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Azsuna map
- Knocked for a Loop about 240 yards
- The Best and Brightest about 320 yards
- An Ample Supply about 320 yards
- Murloc Mind Control about 320 yards
- Consult the Locals about 390 yards
- Runic Catgut about 390 yards
- Hard Times about 390 yards
- So You Think You Can Sew about 390 yards
- Still Alive about 440 yards
- On the Brink about 440 yards
Quests whose map markers the client places closest to this one on Azsuna, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Azsuna:
- Azurewing Repose, Azsuna
- Felblaze Ingress, Azsuna
- Illidari Stand, Azsuna
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 21 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 21 on Wowhead.
Reward details
Reputation: Court of Farondis +150
The ghostly Court of Farondis and its allies continue the fight against an onslaught of invaders on the cursed island of Azsuna.
Reputation group: Legion.
Other quests in Azsuna that reward Court of Farondis reputation: From Within (+150), They Came From the Sea (+150), Our Very Bones (+150), Dark Revelations (+250), Saving Stellagosa (+150), The Walk of Shame (+150).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Azsuna versus Azshara
Part 16 of 20.
Previous: The Headmistress' Keys · Next: Save Yourself
- 9Dressing With Class
- 10Hit the Books
- 11The Haunted Halls
- 12Wanding 101
- 13Study Hall: Combat Research
- 14Pop Quiz: Advanced Rune Drawing
- 15The Headmistress' Keys
- 16The Tidestone: Shattered
- 17Save Yourself
- 18The Head of the Snake
- 19Eye of Azshara: Wrath of Azshara
- 20Eye of Azshara: The Tidestone of Golganneth
Showing steps 9 to 20 of 20.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Headmistress' Keys
I have a suspicion you are avoiding your studies - but I can see you're anxious to see the Headmistress. Very well! Headmistress Azuremoon can be found up ahead, though I doubt she will enjoy being interrupted.
After this quest
Taken from the storyline's own step order.
- Save Yourself
Of course I couldn't sit back and let them just cart you away. I will explain everything.
The storyline at a glance
Azsuna versus Azshara has 20 steps, from Those Who Remember to Eye of Azshara: The Tidestone of Golganneth.
Maps its steps are placed on (steps per map): Azsuna (18), Eye of Azshara (1), Dalaran (1).
Steps of this storyline count toward:
Other storylines on the Azsuna map
- Defending Azurewing Repose
- Legion Inscription
- Legion Enchanting
- Behind Legion Lines
- Balance of Power
- Against the Giants
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.