If you're like me with bad memory and thought I should turn this in underwater. Go to 53.79,40.38 and up the stairs.
Quest
The Haunted Halls
A World of Warcraft quest in Azsuna. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Had a problem with the door not showing up and I was just running into an invisible wall.
Just ran back out towards the entrance where the water is and ran back. Door showed up. Problem fixed.
If you can't open the door or the opening animation just stops after a fraction of a second, try relogging.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(37518))
What to do
Description
Now, what was it you wanted? You're here to see the Tidestone of Golganneth? Hah! Ho ho ha ha haa! Hooo my. No, only the academy's headmistress has the keys to that chamber, and she hasn't opened the door in... oh, I'd say about ten thousand years. You'd best be off to class, now. Go on, then! Into the west wing with you!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #630 51.0 36.5
Coordinates
- Turn-inAzsuna 51.0, 36.5
/way #630 51.0 36.5 - Objective areaAzsuna 53.0, 36.9
/way #630 53.0 36.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Azsuna map
- Knocked for a Loop about 100 yards
- Prepping For Battle about 330 yards
- Sentinel's Final Duty about 330 yards
- The Magister of Mixology about 330 yards
- Presentation is Everything about 330 yards
- The Druid's Debt about 340 yards
- Cursed, But Convenient about 340 yards
- The Absent Priestess about 340 yards
- Battle for Azsuna about 340 yards
- A Rather Long Walk about 340 yards
Quests whose map markers the client places closest to this one on Azsuna, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Azsuna:
- Azurewing Repose, Azsuna
- Illidari Stand, Azsuna
- Felblaze Ingress, Azsuna
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 26 comments
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Reward details
Reputation: Court of Farondis +150
The ghostly Court of Farondis and its allies continue the fight against an onslaught of invaders on the cursed island of Azsuna.
Reputation group: Legion.
Other quests in Azsuna that reward Court of Farondis reputation: From Within (+150), They Came From the Sea (+150), Our Very Bones (+150), Dark Revelations (+250), Saving Stellagosa (+150), The Walk of Shame (+150).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Azsuna versus Azshara
Part 11 of 20.
Previous: Hit the Books · Next: Wanding 101
- 6Nar'thalas Still Suffers
- 7The Walk of Shame
- 8Into the Academy
- 9Dressing With Class
- 10Hit the Books
- 11The Haunted Halls
- 12Wanding 101
- 13Study Hall: Combat Research
- 14Pop Quiz: Advanced Rune Drawing
- 15The Headmistress' Keys
- 16The Tidestone: Shattered
- 17Save Yourself
Showing steps 6 to 17 of 20.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Hit the Books
<The librarian speaks in shushed tones.> One problem with maintaining such a large arcane library is that the books often pick up an errant enchantment and start darting about on their own. These overmagicked books need to be destroyed before they cause any further damage.
After this quest
Taken from the storyline's own step order.
- Wanding 101
We'll start with some wand work. You have your wand with you? Good. I've set up a number of targets around the hall. Use your wand to hit as many as you can. And no point-blank shots! That's cheating.
The storyline at a glance
Azsuna versus Azshara has 20 steps, from Those Who Remember to Eye of Azshara: The Tidestone of Golganneth.
Maps its steps are placed on (steps per map): Azsuna (18), Eye of Azshara (1), Dalaran (1).
Steps of this storyline count toward:
Other storylines on the Azsuna map
- Defending Azurewing Repose
- Legion Inscription
- Legion Enchanting
- Behind Legion Lines
- Balance of Power
- Against the Giants
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.