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Quest Log

The Trial at the Temple

The Trial at the Temple is a quest for level 10-45. It is step 7 of 7 in the Fu Zan, The Wanderer's Companion storyline, the final step. The quest's turn-in marker is in The Wandering Isle at 51.4, 48.4. It rewards 27,650 experience and money.

Description

My staff was strong and mighty without peer, but since I not its master, in time it would soon disappear.

The staff was a gift from the Jade Serpent, Yu'lon, but for only a single task. With my work finished, to her again it has passed.

Yu'lon be the staff's keeper, holding it for those who are blessed. To her we now go now, to announce your request.

Rewards

Money60 gold66 silver
Experience27,650 XP
Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
kamodius+16via Wowhead (opens the original comment in a new tab)

Just boosted my monk with the BfA xpac boost. Read up on the spec, know how to do the rotation, even standing on the dragon and getting heals in 873 gear and...

It's like tanking a dungeon solo. Too much incoming damage, and either I or the dragon die very quickly. The best I've done in probably 30 attempts is getting through most of the 2nd pack.

Ideas? Perhaps a scaling issue?

Edit: After about 30 attempts of not being able to stagger through the incoming damage, I figured out that the scenarios are now ilvl scaled after the new patch. So a freshly boosted 870 ilvl character that uses the 740 ilvl green weapon from the order hall will never be able to survive under the new scaling.

Solution? I stripped naked. Mob health and damage dropped by 80% and I was able to complete the scenario. I don't like having to cheese it, but it was the difference between completing it and pulling my hair out.

2
jaggusidhu+10via Wowhead (opens the original comment in a new tab)

In Legion Remix: If you get ported back to Dalaran for some reason and can't find your way back, use Zen Pilgrimage to get back to Wandering Isle and head out the west exit inside the temple (where Iron-Body is). You should find a monkey named Tak-Tak who can take you back to Jade Forest.

3
Garry7893+10via Wowhead (opens the original comment in a new tab)

If anyone is here because you soft locked thenselves while doing Legion-Remix. You need to teleport back to order hall.
Exit the temple on the right side of big statue (not your POV, statue POV). You will find Tak-Tak, the monkey. Talk to him to fly back to forest and then fly to Jade Temple.
Alternatively you can /tar Tak-Tak and goto him to fly you back when you teleport to order hall. Cheers!

Read all 27 on Wowhead ↗

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Rewards in detail
TypeRewardAmount
ExperienceXP27,650
MoneyGold60g 66s
Where it comes from
Turn-in mapThe Wandering IsleTurn-in marker at 51.4, 48.4, 1 mapped point
Objective areaThe Jade Forest2 mapped points
World Map

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

The Wandering Isle Quest turn-in 1 mapped point
The Wandering Isle map showing where to go for The Trial at the TempleTurn-in

In-game waypoint: /way #709 51.4 48.4

The Jade Forest Objective area 2 mapped points
The Jade Forest map showing where to go for The Trial at the TempleObjective areaObjective area

In-game waypoint: /way #371 56.2 57.9

Coordinates

  • Turn-inThe Wandering Isle 51.4, 48.4/way #709 51.4 48.4
  • Objective areaThe Jade Forest 56.2, 57.9/way #371 56.2 57.9
  • Objective areaThe Jade Forest 55.1, 57.7/way #371 55.1 57.7

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Wandering Isle map

Quests whose map markers the client places closest to this one on The Wandering Isle, nearest first. Distances are straight lines between the markers.

Quest Line

Storyline

Fu Zan, The Wanderer's Companion

Part 7 of 7.

Previous: The Monkey King's Challenge

  1. 1The Wanderer's Companion
  2. 2The Riddle of the Barrel
  3. 3The Riddle of the Land
  4. 4The Riddle of Purity
  5. 5Journey to the East
  6. 6The Monkey King's Challenge
  7. 7The Trial at the Temple

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • The Monkey King's ChallengeLevel 10-45

    You can roll, you can hit, even shoot flaming spit... But can your training you heed? Tasty brew's what I need! The goodies you've gathered are what you must mix, The instructions to follow will come from my lips. Just pass this final brewing lesson, And I will point you to my weapon.

After this quest

Taken from a quest that requires this one.

  • A Matter of PlanningLevel 10-45

    Your weapon is stronger than ever, now is the perfect time to put it to use and take our fight to the Legion. Master Hsu has set up a command table by the training grounds, and has collected reports from our friends and allies around all of Azeroth.

The storyline at a glance

Fu Zan, The Wanderer's Companion has 7 steps, from The Wanderer's Companion to The Trial at the Temple.

Maps its steps are placed on (steps per map): The Jade Forest (6), The Wandering Isle (1).

Other storylines on The Wandering Isle map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

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