For anyone interested in how this choice works out:
Spoiler
You get the [item=167021] either way. The only difference is that you can save Ormhun and get the Anvil for proving to Therazane that you value life over possessions. Otherwise, you can just take the Anvil and get called out for being a "typical surface dweller" while Ormhun is left to face punishment.You can abandon and re-take the quest if you want to see the dialog for each option.
Quest
Therazane's Choice
A World of Warcraft quest in Deepholm. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
I was in a hurry and left before Therazane appeared. When I went back to Deepholm realizing I missed the next part, instead of Ormhun and the anvil on either side of Therazane, waiting to be chosen, they were both in their previous locations, and while I can interact with Ormhun as a blacksmithing trainer, I'm unable to choose him for the quest. I can only select the anvil, which is unfortunate from a roleplaying perspective.
I had an issue whereby I could not select either Anvil nor Ormhun, but after disabling add-ons and dropping the quest. I did /reload and then took the quest from Therazane again, this time I was able to make my choice.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(50288))
Description
<You explain that you meant no disrespect to Therazane or to steal their secrets.> Interesting... I have a wonderful idea on how to solve this issue. Would you like to hear it?
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #207 27.6 50.9
Coordinates
- Turn-inDeepholm 27.6, 50.9
/way #207 27.6 50.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Deepholm map
- Titanic Forging about 40 yards
- Clingy about 210 yards
- Sprout No More about 210 yards
- Fungal Monstrosities about 210 yards
- Down Into the Chasm about 210 yards
- Mystic Masters about 250 yards
- Close Escort about 250 yards
- Keep Them off the Front about 250 yards
- Reactivate the Constructs about 250 yards
- A Slight Problem about 250 yards
Quests whose map markers the client places closest to this one on Deepholm, nearest first. Distances are straight lines between the markers.
Community notes from Wowhead · 22 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 22 on Wowhead.
Where this quest fits
Other storylines on the Deepholm map
- Deepholm, War & Gunships
- Deepholm, The Stone Throne
- The Elemental Lords II
- Call of the Doomhammer
- The Elemental Lords III
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.