leads to Sprout no more and Fungal Monstrosities
Quest
Down Into the Chasm
A World of Warcraft quest in Deepholm. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
You must also finish the Mystic Masters quest to open this one up.
At first glance, this quest may appear to be bugged. To some degree, I suppose it is...
anyway, when you go to the area to turn this in, you may notice the npc is nowhere to be found. If this is the case, go back to Stone Hearth. There should be a new quest there.Once you finish the series of quests, the npc seems to finally appear where he's supposed to, and you can turn this in.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(26834))
What to do
Description
Down below in Needlerock Chasm is where the mystics are sprouting all of these fungal monstrosities. I sent Slate Quicksand and a small force to deal with it, but they've run into a snag. You remember the Arch Geomancer? Would you fly down there to the northeast and lend him a hand?
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #207 27.6 44.8
Coordinates
- Turn-inDeepholm 27.6, 44.8
/way #207 27.6 44.8 - Objective areaDeepholm 22.7, 52.0
/way #207 22.7 52.0
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Deepholm map
- Titanic Forging about 170 yards
- Clingy about 180 yards
- Therazane's Choice about 210 yards
- Making Things Crystal Clear about 490 yards
- Intervention about 490 yards
- Putting the Pieces Together about 490 yards
- So Big, So Round... about 490 yards
- Rock Bottom about 490 yards
- Entrenched about 490 yards
- Crumbling Defenses about 940 yards
Quests whose map markers the client places closest to this one on Deepholm, nearest first. Distances are straight lines between the markers.
Getting there
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 6 comments
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Storyline
Deepholm, War & Gunships
Part 26 of 57.
Previous: Mystic Masters · Next: Sprout No More
- 21Rush Delivery
- 22Close Escort
- 23Keep Them off the Front
- 24Reactivate the Constructs
- 25Mystic Masters
- 26Down Into the Chasm
- 27Sprout No More
- 28Fungal Monstrosities
- 29A Slight Problem
- 30Rescue the Stonefather... and Flint
- 31The Hero Returns
- 32The Middle Fragment
Showing steps 21 to 32 of 57.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Mystic Masters
The Needlerock mystics have taken control of the fungal giants that have sprouted in their chasm, down below. Now they seek to control our war constructs. Go north into Needlerock Slag and do something about it! Isn't that what you're here for?
After this quest
Taken from the storyline's own step order.
- Sprout No More
The stone trogg mystics are creating those fungal monstrosities from the giant mushrooms to the north. I want you to take a war guardian to help deal with the giants and stone troggs. Make your way to the giant mushrooms and target them.
The storyline at a glance
Deepholm, War & Gunships has 57 steps, from Where's Goldmine? to The World Pillar Fragment.
Maps its steps are placed on (steps per map): Deepholm (57).
Steps of this storyline count toward:
Other storylines on the Deepholm map
- Deepholm, The Stone Throne
- The Elemental Lords II
- Call of the Doomhammer
- The Elemental Lords III
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.