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Quest

A Slight Problem

A World of Warcraft quest in Deepholm. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 30-35
Quest ID26835

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(26835))

What to do

StorylineDeepholm, War & Gunships, step 29 of 57
Rewards600 XP

Description

While you were out there, Pyrium Lodestone contacted me. He said that there is a matter of great urgency and that your assistance is needed immediately. Return to him at the entrance to Needlerock Slag to the southwest. I wish you luck with the rescue of the Stonefather and the recovery of the middle fragment.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Deepholm Quest turn-in 2 mapped points
Deepholm map showing where to go for A Slight ProblemTurn-inObjective area

In-game waypoint: /way #207 22.7 52.0

Coordinates

  • Turn-inDeepholm 22.7, 52.0/way #207 22.7 52.0
  • Objective areaDeepholm 27.6, 44.8/way #207 27.6 44.8

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Deepholm map

Quests whose map markers the client places closest to this one on Deepholm, nearest first. Distances are straight lines between the markers.

Getting there

From the turn-in, the objective areas lie:

  • Objective areaabout 350 yards north-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Experience600 XP

Storyline

Deepholm, War & Gunships

Part 29 of 57.

Previous: Fungal Monstrosities · Next: Rescue the Stonefather... and Flint

  1. 24Reactivate the Constructs
  2. 25Mystic Masters
  3. 26Down Into the Chasm
  4. 27Sprout No More
  5. 28Fungal Monstrosities
  6. 29A Slight Problem
  7. 30Rescue the Stonefather... and Flint
  8. 31The Hero Returns
  9. 32The Middle Fragment
  10. 33Gunship Down
  11. 34The Earth Claims All
  12. 35Captain's Log

Showing steps 24 to 35 of 57.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Fungal MonstrositiesDeepholm · Level 30-35

    Grab yourself a war guardian, and destroy those fungal monstrosities while you're out there.

After this quest

Taken from the storyline's own step order.

  • Rescue the Stonefather... and FlintDeepholm · Level 30-35

    We found out where the Stonefather is being held and young Flint ran off on his own to rescue him! I don't have to tell you that this is bad. Flint is going to get himself captured as well, or worse!

The storyline at a glance

Deepholm, War & Gunships has 57 steps, from Where's Goldmine? to The World Pillar Fragment.

Maps its steps are placed on (steps per map): Deepholm (57).

Steps of this storyline count toward:

Other storylines on the Deepholm map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.