Middle World Pillar Fragment Quest Tree From Whiterock
a)Where's Goldmine? / \ a)Something that Burns a)Explosive Bonding Compound \ / a)Apply and Flash Dry a)Take Him to the Earthcaller b)To Stonehearth's Aid b)The Quaking Fields / \ b)Elemental Ore b)The Axe of Earthly Sundering \ / b)One With the Ground b)Bring Down the Avalanche(2nd version) / \ c)We're Surrounded c)Stonefather's Boon c)Thunder Stones c)Sealing the Way | \ / | d)Fixer Upper d)Battlefront Triage d)Shatter Them! \ | / d)Troggzor the Earthinator d)Rush Delivery d)Close Escort e)Keep Them off the Front / \ e)Mystic Masters e)Reactivate the Constructs \ / f)Down Into the Chasm / \ f)Sprout No More f)Fungal Monstrosities \ / f)A Slight Problem g)Rescue the Stonefather... and Flint g)The Hero Returns g)The Middle Fragment The World Pillar Fragment* | / The Very Earth Beneath Our Feet* Legend:
* means another Quest Tree.
Quest
A Slight Problem
A World of Warcraft quest in Deepholm. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
i made i playthrough of this quest if anyone wish to see how to do it :)
https://www.youtube.com/watch?v=-rXTqMVvwNE&feature=youtu.be
That is every comment on this page.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(26835))
What to do
Description
While you were out there, Pyrium Lodestone contacted me. He said that there is a matter of great urgency and that your assistance is needed immediately. Return to him at the entrance to Needlerock Slag to the southwest. I wish you luck with the rescue of the Stonefather and the recovery of the middle fragment.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #207 22.7 52.0
Coordinates
- Turn-inDeepholm 22.7, 52.0
/way #207 22.7 52.0 - Objective areaDeepholm 27.6, 44.8
/way #207 27.6 44.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Deepholm map
- Therazane's Choice about 250 yards
- Titanic Forging about 280 yards
- Clingy about 440 yards
- Making Things Crystal Clear about 840 yards
- Intervention about 840 yards
- Putting the Pieces Together about 840 yards
- So Big, So Round... about 840 yards
- Rock Bottom about 840 yards
- Entrenched about 840 yards
- Imposing Confrontation about 1,210 yards
Quests whose map markers the client places closest to this one on Deepholm, nearest first. Distances are straight lines between the markers.
Getting there
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 2 comments
Top 2 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Storyline
Deepholm, War & Gunships
Part 29 of 57.
Previous: Fungal Monstrosities · Next: Rescue the Stonefather... and Flint
- 24Reactivate the Constructs
- 25Mystic Masters
- 26Down Into the Chasm
- 27Sprout No More
- 28Fungal Monstrosities
- 29A Slight Problem
- 30Rescue the Stonefather... and Flint
- 31The Hero Returns
- 32The Middle Fragment
- 33Gunship Down
- 34The Earth Claims All
- 35Captain's Log
Showing steps 24 to 35 of 57.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Fungal Monstrosities
Grab yourself a war guardian, and destroy those fungal monstrosities while you're out there.
After this quest
Taken from the storyline's own step order.
- Rescue the Stonefather... and Flint
We found out where the Stonefather is being held and young Flint ran off on his own to rescue him! I don't have to tell you that this is bad. Flint is going to get himself captured as well, or worse!
The storyline at a glance
Deepholm, War & Gunships has 57 steps, from Where's Goldmine? to The World Pillar Fragment.
Maps its steps are placed on (steps per map): Deepholm (57).
Steps of this storyline count toward:
Other storylines on the Deepholm map
- Deepholm, The Stone Throne
- The Elemental Lords II
- Call of the Doomhammer
- The Elemental Lords III
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.