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Quest

Sprout No More

A World of Warcraft quest in Deepholm. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
Wordpad+15via Wowhead (opens the original comment in a new tab)

This may seem obvious for most people, but for the others like me who just rush the objectives without actually reading the quest; get the 1/1 Obtain a War Guardian first - it actually helps you out. I accidently did that in the wrong order ^^

2
195059+10via Wowhead (opens the original comment in a new tab)

For those that aren't sure or don't know yet, the entire quest line has its own set of Pre-reqs. Slate Quicksand first appears near the Quaking Fields south of Needlerock. He will have a few simple quests that eventually lead to two multi-part series of quests on their own. When all of those are done, you are sent to Slate's new location, where this quest finally appears.

Read all 21 on Wowhead ↗

Quest facts

LevelLevel 30-35
Quest ID26791

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(26791))

What to do

StorylineDeepholm, War & Gunships, step 27 of 57
Rewards13g 74s, 4,800 XP

Description

The stone trogg mystics are creating those fungal monstrosities from the giant mushrooms to the north. I want you to take a war guardian to help deal with the giants and stone troggs. Make your way to the giant mushrooms and target them. I and my geomancers will sink them into the ground before the mystics have a chance to finish their ritual.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Deepholm Quest turn-in 9 mapped points
Deepholm map showing where to go for Sprout No MoreTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #207 27.6 44.8

Coordinates

  • Turn-inDeepholm 27.6, 44.8/way #207 27.6 44.8
  • Objective areaDeepholm 27.6, 44.7/way #207 27.6 44.7
  • Objective area (centre of the marked area)Deepholm 28.0, 32.4/way #207 28.0 32.4

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Deepholm map

Quests whose map markers the client places closest to this one on Deepholm, nearest first. Distances are straight lines between the markers.

Getting there

From the turn-in, the objective areas lie:

  • Objective areaabout 420 yards north

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money13 gold74 silver
Experience4,800 XP

Storyline

Deepholm, War & Gunships

Part 27 of 57.

Previous: Down Into the Chasm · Next: Fungal Monstrosities

  1. 22Close Escort
  2. 23Keep Them off the Front
  3. 24Reactivate the Constructs
  4. 25Mystic Masters
  5. 26Down Into the Chasm
  6. 27Sprout No More
  7. 28Fungal Monstrosities
  8. 29A Slight Problem
  9. 30Rescue the Stonefather... and Flint
  10. 31The Hero Returns
  11. 32The Middle Fragment
  12. 33Gunship Down

Showing steps 22 to 33 of 57.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Down Into the ChasmDeepholm · Level 30-35

    Down below in Needlerock Chasm is where the mystics are sprouting all of these fungal monstrosities. I sent Slate Quicksand and a small force to deal with it, but they've run into a snag. You remember the Arch Geomancer? Would you fly down there to the northeast and lend him a hand?

After this quest

Taken from the storyline's own step order.

  • Fungal MonstrositiesDeepholm · Level 30-35

    Grab yourself a war guardian, and destroy those fungal monstrosities while you're out there.

The storyline at a glance

Deepholm, War & Gunships has 57 steps, from Where's Goldmine? to The World Pillar Fragment.

Maps its steps are placed on (steps per map): Deepholm (57).

Steps of this storyline count toward:

Other storylines on the Deepholm map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.