IMPORTANT: these are NOT in the room where you find han in amber (the one with chen at the entrance and with amber jets that bump you everywhere).
These are in small rooms in the hill OVER that room.
Quest
Wood and Shade
A World of Warcraft quest in Dread Wastes. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Here is a picture that might come to help. It is taken when stood looking at the tree from North.
http://img710.imageshack.us/img710/60/uvq6dpl.jpg
A second mirror if imageshack is down: http://3.imgland.net/UvQ6Dpl.png
Inside the buildings/caves
Cords: Kor'vess
45.0, 15.4
43.1, 13.5
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(31074))
What to do
Description
"Rending daggers of the great ones shall be bound with WOOD and SHADE." Hmm. I've learned a lot about the Kor'thik mantid in my time here. I know that they maintain shrines within their settlement, Kor'vess. One is a heartroot of the very tree that they inhabit. The other is a dark pillar, connecting them with their queen. These shrines are the wood and shade. If my predictions are right... the daggers should react in their presence.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaIn-game waypoint: /way #422 50.7 11.7
Coordinates
- Turn-inDread Wastes 50.7, 11.7
/way #422 50.7 11.7 - Objective areaDread Wastes 44.5, 16.7
/way #422 44.5 16.7 - Objective areaDread Wastes 43.1, 14.9
/way #422 43.1 14.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Dread Wastes map
- Rotten at the Roots about 330 yards
- Amber Secrets about 330 yards
- Old Faces, New Problems about 330 yards
- Crippling the Hive about 340 yards
- Thieves and Troublemakers about 460 yards
- Back on Their Feet about 800 yards
- Dreadspinner Extermination about 800 yards
- Nope Nope Nope about 800 yards
- Infection about 810 yards
- Rampage Against the Machine about 830 yards
Quests whose map markers the client places closest to this one on Dread Wastes, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Dread Wastes:
- The Sunset Brewgarden, Dread Wastes
- Rensai's Watchpost, Townlong Steppes
- Gao-Ran Battlefront, Townlong Steppes
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Other quests on the Dread Wastes map
Storyline
Dread Wastes
Part 41 of 58.
Previous: Bound With Wood · Next: Sunset Kings
- 36Bound With Shade
- 37Daggers of the Great Ones
- 38I Bring Us Great Shame
- 39Rending Daggers
- 40Bound With Wood
- 41Wood and Shade
- 42Sunset Kings
- 43The Horror Comes A-Rising
- 44Fiery Wings
- 45Incantations Fae and Primal
- 46Great Vessel of Salvation
- 47Bind the Glamour
Showing steps 36 to 47 of 58.
Also part of: Dread Wastes (part 59 of 72).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Bound With Wood
<Vu eyes the recipe.> Hmm... "bound with wood". We don't typically brew with wood. Sap, yes... but not wood. We have, on rare occasions, infused our drinks with corewood from the treants to the west of here. Most of them have fallen to the mantid... but their remains should suffice for our recipe.
After this quest
Taken from the storyline's own step order.
- Sunset Kings
Olon had a clever idea. He thinks that we should visit the sprites to the west, and ask them if they have any of these ingredients. Some of the elements to this recipe are seeming... strange. The Rikkitun sprites have a village to the west of Kor'vess. I hope to see you there, <name>.
The storyline at a glance
Dread Wastes has 58 steps, from Falling Down to Mazu's Bounty.
Maps its steps are placed on (steps per map): Dread Wastes (55), Vale of Eternal Blossoms (3).
Steps of this storyline count toward:
Other storylines on the Dread Wastes map
- The Mantid Threat
- Townlong Steppes
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.