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Quest

To Faronaar

Quest facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

3
787312+19via Wowhead (opens the original comment in a new tab)

My paladin is 105 and I have no quests from Shadowbreaker since I got my first set of minions and champions. I haven't acquired Light's Heart for my order hall, but that wasn't a requirement for the other order halls.

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Quest facts

LevelLevel 10-45
LocationAzsuna, Light's Hope Chapel
CategoryPaladin Campaign
Quest ID42886

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(42886))

Requirements

ClassPaladin

Read from the Blizzard quest API.

Description

We are keeping a close eye on Legion movements at Faronaar in Azsuna. Our intel suggests that a high-ranking lieutenant, possibly the dreadlord Balnazzar himself, masterminds the attacks in that region. This may be our chance to strike a blow at the Legion's leadership. Vindicator Boros commands our forces at the front. He would welcome your help, Highlord.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Azsuna Quest turn-in 1 mapped point
Azsuna map showing where to go for To FaronaarTurn-in

In-game waypoint: /way #630 45.9 51.6

Light's Hope Chapel Objective area no plotted point

Coordinates

  • Turn-inAzsuna 45.9, 51.6/way #630 45.9 51.6

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Azsuna map

Quests whose map markers the client places closest to this one on Azsuna, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Azsuna:

  • Illidari Stand, AzsunaAlliance and Horde · about 350 yards north
  • Shackle's Den, AzsunaAlliance and Horde · about 750 yards south-east
  • Wardens' Redoubt, AzsunaAlliance and Horde · about 960 yards south

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money2 gold2 silver
Experience775 XP

Storyline

Path of the Light I

Part 11 of 17.

Previous: The Highlord's Command · Next: This Is Retribution

  1. 6The Scion's Legacy
  2. 7The Highlord's Command
  3. 8The Highlord's Command
  4. 9The Highlord's Command
  5. 10The Highlord's Command
  6. 11To Faronaar
  7. 12This Is Retribution
  8. 13Communication Orbs
  9. 14Mother Ozram
  10. 15The Codex of Command
  11. 16Champion: Vindicator Boros
  12. 17Champion: Justicar Julia Celeste

Showing steps 6 to 17 of 17.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • The Highlord's CommandLevel 10-45

    You are right, Highlord. Our military efforts cannot succeed without solid logistics. That means we need a steady supply of weapons, food, medicine, and other provisions. Let us send our champions to establish a supply line.

After this quest

Taken from the storyline's own step order.

  • This Is RetributionLevel 10-45

    Anger seethes within me like smoldering coals. One stoke, and that anger will flare into a roaring flame. The Legion's attack on Exodar was just the motivation I needed, Highlord. I've watched my brethren die for the last time. Now, I will be the one who does the killing. I WILL have justice!

The storyline at a glance

Path of the Light I has 17 steps, from A Sign From The Sky to Champion: Justicar Julia Celeste.

Maps its steps are placed on (steps per map): Light's Hope Chapel (9), Azsuna (4), Dalaran (3), Eastern Plaguelands (1).

Steps of this storyline count toward:

Other storylines on the Azsuna map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.