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Quest

To Dornogal

A World of Warcraft quest in Isle of Dorn. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
deose+5via Wowhead (opens the original comment in a new tab)

Can anyone figure out what exactly the Slip Stream does? I fly into it and after a few seconds my mount slows down and falls out. If I have to keep using vigor to fly in it, how is it any different than you know... just flying where I need to go?

2
Meleamee+4via Wowhead (opens the original comment in a new tab)

You can either mount up the slower gryphon or just use your skyriding.
If you choose the latter, you will need to fly through the hoops and the 8th will spawn as yo uhave passed it atm so you may have to do a loop back and then finish the quest off with the last ring on top of the tower.

That is every comment on this page.

Quest facts

LevelLevel 70-73
LocationDornogal, Isle of Dorn
Quest ID78534

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(78534))

What to do

WhereDornogal, Isle of Dorn
StorylineBreaking Point, step 7 of 10
Rewards28g 9s, 9,500 XP

Description

You have brought death and destruction to our shores the likes of which has not been seen in millennia. But you have nerubian blood on your hands and a thraegar at your side. This is enough to earn my trust--for now. My Stormriders and I must return to our capital, Dornogal, and investigate what is likely an ongoing attack there. Fly with us. Our slipstream will allow you to soar through the skies with ease. I will send other Stormriders to collect your allies once it is safe for them to land.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Dornogal Quest turn-in no plotted point
Isle of Dorn Quest turn-in 14 mapped points
Isle of Dorn map showing where to go for To DornogalTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #2248 45.7 50.8

Coordinates

  • Turn-inIsle of Dorn 45.7, 50.8/way #2248 45.7 50.8
  • Objective area (centre of the marked area)Isle of Dorn 38.7, 54.1/way #2248 38.7 54.1
  • Objective areaIsle of Dorn 30.4, 55.7/way #2248 30.4 55.7

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Dornogal map

Other quests whose map markers the client places on Dornogal.

Getting there

Flight points closest to the quest’s turn-in marker on Dornogal:

  • Dornogal, Isle of DornAlliance and Horde · about 410 yards north-east
  • Freywold Village, Isle of DornAlliance and Horde · about 1,300 yards south
  • Rambleshire, Isle of DornAlliance and Horde · about 1,700 yards north-east

From the turn-in, the objective areas lie:

  • Objective areaabout 630 yards west (on the Isle of Dorn map)
  • Objective areaabout 1,300 yards west (on the Isle of Dorn map)

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money28 gold9 silver
Experience9,500 XP

Storyline

Breaking Point

Part 7 of 10.

Previous: Secure the Beach · Next: They Come from Below

  1. 1Violent Impact
  2. 2Slay the Saboteurs
  3. 3Urgent Recovery
  4. 4Erratic Artifacts
  5. 5Shattered Spires
  6. 6Secure the Beach
  7. 7To Dornogal
  8. 8They Come from Below
  9. 9Impossible Odds
  10. 10Isle of Dorn

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Secure the BeachIsle of Dorn · Level 70-73

    Queensguard Zirix emerged from the ground and surprised Magni. He's near the farthest edge of the wreckage fighting off his swarm. Moira and I were trying to help, but we couldn't draw them away. Come with me. Magni needs our help!

After this quest

Taken from the storyline's own step order.

  • They Come from BelowIsle of Dorn · Level 70-73

    I do not yet know why you have come here, outlander. But you seem... efficient in killing nerubians. As are we, the Stormriders, vanguards of this isle. The nerubians are an ancient enemy. I would not be surprised if this Zirix knows and fears me, the Stormward.

The storyline at a glance

Breaking Point has 10 steps, from Violent Impact to Isle of Dorn.

Maps its steps are placed on (steps per map): Isle of Dorn (10).

Steps of this storyline count toward:

Other storylines on the Isle of Dorn map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.