You need to complete A Falling Star quest, to be eligible to do order hall campaing quests from level 103 onward.
Quest
Mother Ozram
A World of Warcraft quest in Azsuna. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
You would think that she might move so that melee characters could attack her without dipping in the fel lava...
Then again, why would she?
You can found [npc=110619] at 31.4 50.4 spot.
She's like a turret, cant move but has ranged attack.TomTom:
/way Azsuna 31.4 50.4 Mother OzramMother Ozram - www.youtube.com/watch?v=JoArhfsg86U
This quest is a part of [class=2] class hall quest campaign. Full chain is under the spoiler, you can check your progress through it:
Spoiler
[class=2] class hall campaign.[item=128823] quest chain.[item=128866] quest chain.[item=120978] quest chain598[quest=39722][spell=214081],
[spell=221841] or
[spell=222648]10101[quest=42849]100 x [currency=1220]14101201031000 x [currency=1220]
[item=140929]
[item=140517]https://www.youtube.com/watch?v=OPWeJnxz_po110[quest=43883]38110[item=139690]
[item=139506]
5000 x [currency=1220]
[title=462]https://youtu.be/_R3aR0c-jJo
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(43462))
Requirements
Read from the Blizzard quest API.
Description
The fiendish imps in this region are an incessant pain on our allies defending the camps below. They are the spawn of a wicked imp-mother named Mother Ozram, who has been seen on a hill to the south. Destroy her, and we will end her brood as well.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #630 30.6 44.9
Coordinates
- Turn-inAzsuna 30.6, 44.9
/way #630 30.6 44.9 - Objective areaAzsuna 31.3, 50.8
/way #630 31.3 50.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Azsuna map
- Answers Unknown about 20 yards
- Cult Culling about 20 yards
- Stealing the Source of Power about 20 yards
- Expending Fel Energy about 20 yards
- Fel Machinations about 500 yards
- Washed Clean about 610 yards
- Retake Faronaar about 620 yards
- Out of the Frying Pan about 620 yards
- And Into the Fel Fire about 620 yards
- The Relic Renewed about 620 yards
Quests whose map markers the client places closest to this one on Azsuna, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Azsuna:
- Illidari Perch, Azsuna
- Faronaar
- Illidari Stand, Azsuna
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 8 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 8 on Wowhead.
Storyline
Path of the Light I
Part 14 of 17.
Previous: Communication Orbs · Next: The Codex of Command
- 6The Scion's Legacy
- 7The Highlord's Command
- 8The Highlord's Command
- 9The Highlord's Command
- 10The Highlord's Command
- 11To Faronaar
- 12This Is Retribution
- 13Communication Orbs
- 14Mother Ozram
- 15The Codex of Command
- 16Champion: Vindicator Boros
- 17Champion: Justicar Julia Celeste
Showing steps 6 to 17 of 17.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Communication Orbs
We have important work at hand, Highlord. Spread out across the legion camp are orbs that are vital to the Legion's planning and strategy. Destroying them will severely damage their efforts. I will go with you, Highlord, to see this through.
After this quest
Taken from the storyline's own step order.
- The Codex of Command
Boros is in serious trouble. The fel lord, Jarvox, guards the pit to the west. Boros is trapped in there, too. We need to defeat Jarvox, take the Codex of Command that he carries, and rescue Vindicator Boros. I am with you, Highlord!
The storyline at a glance
Path of the Light I has 17 steps, from A Sign From The Sky to Champion: Justicar Julia Celeste.
Maps its steps are placed on (steps per map): Light's Hope Chapel (9), Azsuna (4), Dalaran (3), Eastern Plaguelands (1).
Steps of this storyline count toward:
Other storylines on the Azsuna map
- Defending Azurewing Repose
- Azsuna versus Azshara
- Legion Inscription
- Legion Enchanting
- Behind Legion Lines
- Balance of Power
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.