To the Surface is a quest for level 1-10 in New Tinkertown. It is step 6 of 37 in the Gnomeregan storyline. It rewards 180 experience and money.
Description
Nevin has just sent word that he and his men are making their way to the surface. He'll be waiting for you in the building that S.A.F.E. has established as its headquarters.
See Torben Zapblast over there? Talk to him when you're ready to head to the surface and he'll arrange to have you transported up there. It's been a pleasure meeting you, <name>, and I'm honored to have played a small role in helping you escape from Gnomeregan to start your life on the surface.
You can either ride the elevator up, or talk to Torben Zapblast, the gnome standing about 5 paces away, for a transport directly to the next quest NPC in the chain, your old friend Nevin Twistwrench... who has somehow made his way to the surface ahead of you.
Leads to the quest that introduces you to your first class trainer.
You have to get teleported up. If you ride the elevator without talking to Torben Zapblast, you'll have to go back down and talk to him to get teleported. Just going up using the elevator does not complete the quest.
You can either ride the elevator up, or talk to Torben Zapblast, the gnome standing about 5 paces away, for a transport directly to the next quest NPC in the chain, your old friend Nevin Twistwrench... who has somehow made his way to the surface ahead of you.
Leads to the quest that introduces you to your first class trainer.
You have to get teleported up. If you ride the elevator without talking to Torben Zapblast, you'll have to go back down and talk to him to get teleported. Just going up using the elevator does not complete the quest.
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
New TinkertownQuest turn-inDun MoroghObjective area1 mapped point
Quests whose map markers the client places closest to this one on New Tinkertown, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on New Tinkertown:
Kharanos, Dun MoroghAlliance · about 1,100 yards south-east
Ironforge, Dun MoroghAlliance · about 1,700 yards east
Menethil Harbor, WetlandsAlliance · about 1,900 yards north-east
Thorium Point, Searing GorgeHorde · about 2,100 yards south-east
From the turn-in, the objective areas lie:
Objective areaabout 220 yards west (on the Dun Morogh map)
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
You've been down here in Gnomeregan for a long time, <name>, and it's amazing that you've survived and kept your wits so long! We need to get you out. Before we can send you to the surface to join the rest of the gnomes, you have to go through the decontamination process.
It's a victory for us every time we're able to help another survivor escape from the contaminated halls of Gnomeregan. <class>s like you will play an important part in the future of Gnomeregan.
Maps its steps are placed on (steps per map): New Tinkertown (30), New Tinkertown (5), Dun Morogh (2).
Other storylines on the New Tinkertown map
Gnome Heritage Armor11 steps, starts with Shifting Gears
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Related
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