Why are all the survivors male, I wonder?
Quest
See to the Survivors
A World of Warcraft quest in New Tinkertown. Facts and objectives from the current retail game data.
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Look for the scared gnomes around you. They are shaking and lookup up.
Use the device you received for this quest after you target one, to sent them to safety.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(27671))
Requirements
Read from the Blizzard quest API.
Description
If we don't do something quick, neither Nevin nor the survivors will make it out of here alive. I'm going to give you my squad's emergency teleport beacon. We still have enough strength and ammunition to fight our way out of here, but those survivors are in no condition to make a run for it. Use the beacon on survivors to arrange for them to be teleported out of here to the safe area my men have set up. Once you've done that, report back to me and we'll make arrangements to get you out of here.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaIn-game waypoint: /way #27 27.7 31.9
Coordinates
- Objective areaDun Morogh 27.7, 31.9
/way #27 27.7 31.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Getting there
Flight points closest to the quest’s turn-in marker on New Tinkertown:
- Kharanos, Dun Morogh
- Ironforge, Dun Morogh
- Menethil Harbor, Wetlands
- Thorium Point, Searing Gorge
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Reward details
Reputation: Gnomeregan +250
The former denizens of Gnomeregan, now living in New Tinkertown and in league with the Alliance.
Reputation group: Alliance.
Other quests in New Tinkertown that reward Gnomeregan reputation: The Future of Gnomeregan (+75), A Job for the Multi-Bot (+250), The Fight Continues (+250), Scrounging for Parts (+250), What's Left Behind (+250), Dealing with the Fallout (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Gnomeregan
Part 3 of 37.
Previous: Report to Carvo Blastbolt · Next: Withdraw to the Loading Room!
- 1Pinned Down
- 2Report to Carvo Blastbolt
- 3See to the Survivors
- 4Withdraw to the Loading Room!
- 5Decontamination
- 6To the Surface
- 7The Future of Gnomeregan
- 8The Future of Gnomeregan
- 9The Future of Gnomeregan
- 10The Future of Gnomeregan
- 11The Future of Gnomeregan
- 12The Future of Gnomeregan
Showing steps 1 to 12 of 37.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Report to Carvo Blastbolt
I'm going to start preparing my men to leave this place. We can't hold out here any longer. I want you to move to a forward position in the middle of the large room ahead. You should find Carvo Blastbolt there. He'll give you further instructions. Good luck, <name>, and I'll see you on the surface.
After this quest
Taken from the storyline's own step order.
- Withdraw to the Loading Room!
Excellent job gathering the other survivors! They - and you - are the reason S.A.F.E. teams keep coming down here. Nevin won't rest until we've found and rescued every possible survivor. I'm sending my men to the Loading Room to prepare for decontamination.
The storyline at a glance
Gnomeregan has 37 steps, from Pinned Down to On to Kharanos.
Maps its steps are placed on (steps per map): New Tinkertown (30), New Tinkertown (5), Dun Morogh (2).
Other storylines on the New Tinkertown map
- Gnome Heritage Armor
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.