A 3 part quest turn-in problem.
When I tried doing these quests one time, the turn-in icons on the map are deceiving. The icons arn't quite where the NPC for turn-in really are.
The quests in question are:
A Charming Deception.
Echo Hunter.
Syth's Secret.For those of you that are having trouble turning these quests in, the coordinates for the completion NPC are at 48:44.
Quest
A Charming Deception
A World of Warcraft quest in Spires of Arak. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
If, like me, you're running HandyNotes-Draenor Treasures, and you're trying to turn in the quests A Charming Deception, Syth's Secret, and/or Terrokar Wayshrine, the turn-in is right underneath the Gift of Anzu rare crossbow. The icon for it covers up the question mark on your mini-map.
If you use the HandyNotes DraenorTreasures addon the quest icons on the minimap are also hidden behind a "Gift of Anzu" icon, making it even harder to locate the NPCs.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(34756))
What to do
Description
Reshad is more than he appears; a mottled old crow with his beak in a book, certainly, but we need him. Shadows gather beneath the lonely spire, in Veil Terokk. Reshad must make it there safely. Along the path you'll find charms primed with illusion spells. You need only touch them to take on Reshad's image. Adherent assassins are on the prowl for an old outcast with scrolls on his back. They will fall upon you. Oh, but won't they be surprised when the illusion fades?! Kee-hee-hee!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #542 48.6 44.5
Coordinates
- Turn-inSpires of Arak 48.6, 44.5
/way #542 48.6 44.5 - Objective area (centre of the marked area)Spires of Arak 50.5, 37.0
/way #542 50.5 37.0 - Objective areaSpires of Arak 51.6, 31.4
/way #542 51.6 31.4
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Spires of Arak map
- Honor the Flame about 40 yards
- Control is King about 100 yards
- Terokk's Fall about 130 yards
- A Sentimental Relic about 150 yards
- Rites of the Talonpriests about 150 yards
- The Missing Piece about 150 yards
- A Worthy Vessel about 150 yards
- The Avatar of Terokk about 150 yards
- The Kaliri Whisperer about 170 yards
- Mother of Thorns about 170 yards
Quests whose map markers the client places closest to this one on Spires of Arak, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Spires of Arak:
- Veil Terokk, Spires of Arak
- Axefall, Spires of Arak
- Crow's Crook, Spires of Arak
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Choose one of these rewards:
Other quests on the Spires of Arak map
Reward details
Pick one of these
Reputation: Arakkoa Outcasts +250
Working from the shadows, the Arakkoa Outcasts seek to bring a brighter tomorrow.
Reputation group: Warlords of Draenor.
Other quests in Spires of Arak that reward Arakkoa Outcasts reputation: Arakkoa Exodus (+10), The Shadows of Skettis (+250), Hidden in Plain Sight (+250), Adherents of the Sun God (+250), Orders From On High (+250), The Crone (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Shadows Gather
Part 6 of 10.
Previous: The Crone · Next: Echo Hunters
- 1The Shadows of Skettis
- 2Hidden in Plain Sight
- 3Adherents of the Sun God
- 4Orders From On High
- 5The Crone
- 6A Charming Deception
- 7Echo Hunters
- 8All Due Respect
- 9Syth's Secret
- 10A Gathering of Shadows
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Crone
Do you remember our greeting, <name>? "Shadows gather when the raven swallows the day." It is more than an old verse - it is a call to action. Followers of the old ways are gathering, and I must join them. You are needed, too, I should think Follow this road down to Crow's Crook.
After this quest
Taken from the storyline's own step order.
- Echo Hunters
I am no sorcerer, but I've picked up a few spells in my time - enough for me to pass unseen by the naked eye. Unfortunately, the vampire bats in these woods don't use their eyes. They will hear my shuffling robes and Percy's incessant clucking a mile away. Clear them away from the path, would you?
Quests that require this one
The storyline at a glance
Shadows Gather has 10 steps, from The Shadows of Skettis to A Gathering of Shadows.
Maps its steps are placed on (steps per map): Spires of Arak (10).
Steps of this storyline count toward:
Other storylines on the Spires of Arak map
- Establishing Axefall
- Securing Southport
- Pinchwhistle Gearworks
- When the Raven Swallows the Day
- Secrets of the Talonpriests
- The Gods of Arak
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.