Only way I could complete this quest was when I wasn't on my mount.
Quest
A Desperate Journey
A World of Warcraft quest in Suramar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
If you have this quest bugging:
- Go to the lightpost at 35.1 59.0
- Mount down
- Walk down up around 36.3 60.3 where you will be attacked. Kill the mobs
- Walk down to Astoril at 37.9 61.5
- If she doesn't spot Astoril, go back to 36.3 60.3 and walk back down againThis solved it for me. Hope it helps
The mounting and walking away tricks didn't work for me, but what did work was pulling her into combat with some nearby mobs. After killing them I was able to get her to interact with him and finish the quest.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(40424))
What to do
Description
The city's entrances are under heavy guard. He must have another way. Thanks to this wine I am strong enough to make the journey to him. I fear that I will not be able to defend or run if I come under attack. You will accompany me, {race}. You and this Astoril are my only chance at surviving now. I remember when I was leaving the city that there were lamps guiding me here. We should be able to retrace our steps by following them.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaIn-game waypoint: /way #680 37.8 61.7
Coordinates
- Turn-inSuramar 37.8, 61.7
/way #680 37.8 61.7 - Objective areaSuramar 34.9, 59.1
/way #680 34.9 59.1 - Objective areaSuramar 36.1, 61.0
/way #680 36.1 61.0 - Objective areaSuramar 34.3, 56.2
/way #680 34.3 56.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Suramar map
- Crystal Clearing about 190 yards
- Powering Down the Portal about 190 yards
- Elegant Design about 220 yards
- Cling to Hope about 290 yards
- The Scent of Magic about 310 yards
- In the Bag about 310 yards
- Proof of Loyalty about 320 yards
- Inspire Me! about 320 yards
- The Nightborne Connection about 320 yards
- The Queen's Grace Loom about 320 yards
Quests whose map markers the client places closest to this one on Suramar, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Suramar:
- Meredil, Suramar
- Western Suramar
- Felblaze Ingress, Azsuna
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 47 comments
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Reward details
Items you receive
“Given to Iadreth on her name day, the stone is imbued with great power.”
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
A Desperate Journey
Part 3 of 4.
Previous: Final Preparations · Next: Quality of Life
- 1A Way Back In
- 2Final Preparations
- 3A Desperate Journey
- 4Quality of Life
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Final Preparations
We will need supplies for our trip into Suramar. We cannot exactly stop for refreshments at the gate with you two in tow, can we? The water gardens were a place to socialize and relax. Before the patrols arrived it was rather trivial to hide some mana wine for later retrieval.
After this quest
Taken from the storyline's own step order.
- Quality of Life
I am afraid, <name>. We're so close to home, so close to salvation... Astoril says he knows the rest of the way through and can get us there safely. I believe him, but you've come this far to see us safe. Will you see this through to the end?
The storyline at a glance
A Desperate Journey has 4 steps, from A Way Back In to Quality of Life.
Maps its steps are placed on (steps per map): Suramar (4).
Other storylines on the Suramar map
- Blood and Wine
- Balance of Power
- An Elven Problem
- Crafting War
- The Waning Crescent
- Eminent Grow-main
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.