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Quest

Crystal Clearing

A World of Warcraft quest in Suramar. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

2
Boxofbeer+3via Wowhead (opens the original comment in a new tab)

All four [npc=100742] can be found near the quest giver, they look like fel green crystals floating above fel runes painted on the ground. Each one guarded by Felborne Sorcerer. Interact with crystal to destroy it.

Crystal Clearing — https://www.youtube.com/watch?v=QxKUY1CG2_Y

This quest is a part of An Elven Problem quest chain needed for Insurrection achievement. There are some bugged links, hope all of them will be fixed soon.
_

An Elven Problem quest chain:
https://www.youtube.com/watch?v=x5s4n8KPbFs
https://www.youtube.com/watch?v=yIddwTbtmXE
https://www.youtube.com/watch?v=xZKoG9w3t4s
https://www.youtube.com/watch?v=owL2aEyoXdc
https://www.youtube.com/watch?v=KHkHfHL_3ro&t=1s
https://www.youtube.com/watch?v=BMa9mAz2uBM
https://www.youtube.com/watch?v=QxKUY1CG2_Y
https://www.youtube.com/watch?v=0K1xTpmq7Qs
https://www.youtube.com/watch?v=nW0T_lyzEK0
https://www.youtube.com/watch?v=sv2Fzb6I1bY

That is every comment on this page.

Quest facts

LevelLevel 45
Quest ID44843

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(44843))

What to do

StorylineAn Elven Problem, step 10 of 14
Rewards20g 22s, 6,150 XP

Description

This portal is a problem. With it they can summon countless reserves. The crystals nearby seem to be powering the gate. If we destroy those, we can set them back significantly.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Suramar Quest turn-in 7 mapped points
Suramar map showing where to go for Crystal ClearingTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #680 40.6 64.5

Coordinates

  • Turn-inSuramar 40.6, 64.5/way #680 40.6 64.5
  • Objective area (centre of the marked area)Suramar 41.0, 67.1/way #680 41.0 67.1

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Suramar map

Quests whose map markers the client places closest to this one on Suramar, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Suramar:

  • Meredil, SuramarAlliance and Horde · about 660 yards north-west
  • Western SuramarAlliance and Horde · about 680 yards south
  • Felblaze Ingress, AzsunaAlliance and Horde · about 1,300 yards west

From the turn-in, the objective areas lie:

  • Objective areaabout 100 yards south

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money20 gold22 silver
Experience6,150 XP
ReputationThe Nightfallen +250

Reward details

Reputation: The Nightfallen +250

These exiled Nightborne elves suffer withdrawals after being cut off from the Nightwell. They oppose their people's alliance with the Legion and fight for some kind of redemption.

Reputation group: Legion.

Other quests in Suramar that reward The Nightfallen reputation: Answering Aggression (+250), Regroup (+250), Crackdown (+250), No Reason to Stay (+250), Trail of Echoes (+250), The Only Way Out is Through (+250).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

An Elven Problem

Part 10 of 14.

Previous: A Better Future · Next: Powering Down the Portal

  1. 1Stabilizing Suramar
  2. 2Eating Before the Meeting
  3. 3Take Me To Your Leader
  4. 4Take Me To Your Leader
  5. 5Down to Business
  6. 6Down to Business
  7. 7Taking a Promenade
  8. 8Taking a Promenade
  9. 9A Better Future
  10. 10Crystal Clearing
  11. 11Powering Down the Portal
  12. 12Nullified
  13. 13Shield, Meet Spell
  14. 14Break An Arm

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • A Better FutureSuramar · Level 45

    We must move quickly, <name>. I must save as many of my people as I can before the attack begins. Word has gotten out in the city that there is a safe haven with us and some no longer fear exile. Venture into the Grand Promenade, champion.

After this quest

Taken from the storyline's own step order.

  • Powering Down the PortalSuramar · Level 45

    Destroying the crystals will stop them temporarily, but it will be meaningless if we do not deal with the person controlling the portal itself. I heard their overseer, Ingra, shouting orders for more power so that she could bring the stronger Legion lieutenants through the gate.

The storyline at a glance

An Elven Problem has 14 steps, from Stabilizing Suramar to Break An Arm.

Maps its steps are placed on (steps per map): Suramar (14).

Steps of this storyline count toward:

  • Insurrection Complete the Suramar storylines listed below.
  • Insurrection Complete the Suramar Storylines listed below with a Timerunner.

Other storylines on the Suramar map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.