If you have the portal to the Twilight Vineyards in Shal'Aran, do yourself a favor and use the port to get to the spot you need to be.
Quest
A Big Score
A World of Warcraft quest in Suramar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
To save you all a ton of pain on this quest use the following information:
#1 Use the portal to Twilight Vineyards in Shal'Aran. This should be unlocked if you are on this quest but if it somehow has not been unlocked yet then be aware you must be Honored with The Nightfallen faction to unlock this portal first. If these things are not done yet, I would work up your rep to Honored before attempting this quest. More information on unlocking this portal here: [spell=224674]
#2 After taking the Twilight Vineyards portal in Shal'Aran, Masquerade yourself and then head west following the arrow in your minimap leading to the quest objective the arcwine.
#3 You will notice you are on an upper level above the Arcwine. You need to jump down to get to the Arcwine. There are about 6 NPC mobs down there and one with the detection spell so you will have to fight some mobs. Don't worry only 3 of them will attack you, be prepared enough to take out 3 average 110 mobs.
#4 After killing the 3 a couple run away but the last one will say something like I'm outta here and run off. Then pick up the 1000-year old Arcwine.
#5 Go to the turn in point on the other end of Suramar
P.S. Getting to some specific locations in Suramar is a huge pain in the you know what, no wonder they had to have a bunch of portals.
A Big Score is part of Good Suramaritan - Blood and Wine storyline. More questchain info
Need to have Honored with [faction=1859] to start this questlineHere is A Big Score video: https://www.youtube.com/watch?v=yOuQ5hjFA_QAnd here is storyline related to this quest:
№QuestNoteVideo
№ column is quest approximate order in Suramar storyline
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(42841))
What to do
Description
I'm not rich in anything but information, but maybe that can be of use to someone with your skills. You helped me, now you can help yourself. The Magistrix receives a daily shipment of arcwine, which travels to the palace with a heavy escort. I can share the location, provided you leave me a cut of the goods. One of my men has infiltrated the group and will hold up the delivery long enough for you to strike.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #680 48.9 73.4
Coordinates
- Turn-inSuramar 48.9, 73.4
/way #680 48.9 73.4 - Objective areaSuramar 53.5, 54.5
/way #680 53.5 54.5
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Suramar map
- Or Against Us same spot
- Redistribution about 160 yards
- The Gondolier about 160 yards
- Waxing Crescent about 230 yards
- Arluin's Request about 250 yards
- Full Might of the Elves about 250 yards
- Friends in Cages about 270 yards
- Shift Change about 270 yards
- Disillusioned Defector about 280 yards
- Missing Persons about 280 yards
Quests whose map markers the client places closest to this one on Suramar, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Suramar:
- Western Suramar
- Eastern Suramar
- Meredil, Suramar
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 48 comments
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Reward details
Items you receive
“Handed down for generations, this coin holds lingering knowledge from all its previous holders.”
Reputation: The Nightfallen +25
These exiled Nightborne elves suffer withdrawals after being cut off from the Nightwell. They oppose their people's alliance with the Legion and fight for some kind of redemption.
Reputation group: Legion.
Other quests in Suramar that reward The Nightfallen reputation: Answering Aggression (+250), Regroup (+250), Crackdown (+250), No Reason to Stay (+250), Trail of Echoes (+250), The Only Way Out is Through (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Blood and Wine
Part 14 of 17.
Previous: If Words Don't Work... · Next: Asset Security
- 6The Old Fashioned Way
- 7Silkwing Sabotage
- 8Balance to Spare
- 9Reversal
- 10Vengeance for Margaux
- 11Seek the Unsavory
- 12Hired Help
- 13If Words Don't Work...
- 14A Big Score
- 15Asset Security
- 16Make Your Mark
- 17And They Will Tremble
Showing steps 6 to 17 of 17.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- If Words Don't Work...
Unless you have something worth risking my life for, I will not budge. Vanthir must have told you that my services do not come cheap. Let's say... enough mana to sustain me for a month. <Arluin looks smug, as if you could never agree to this request.>
After this quest
Taken from the storyline's own step order.
- Asset Security
With the demons and guards so agitated, I'm running out of safe places to store contraband. The guards have caught on to one of my favorite havens and will be making off with my goods any minute now. Head to my stash and discourage their curiosity.
The storyline at a glance
Blood and Wine has 17 steps, from Moths to a Flame to And They Will Tremble.
Maps its steps are placed on (steps per map): Suramar (17).
Steps of this storyline count toward:
Other storylines on the Suramar map
- Balance of Power
- An Elven Problem
- Crafting War
- The Waning Crescent
- Eminent Grow-main
- Breaking the Lightbreaker
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.