Yes I will protect the tiny flicker of light in this tinderbox, or maybe just sell it for 42 gold.
Quest
A Great Responsibility
A World of Warcraft quest in Hallowfall. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
- [npc=221867] is the Mysterious Child mentioned in the [faction=2570] Renown 22 Perk. Unfortunately, she seems to require some quest progress to be available, I only saw her on a character who did all campaign & story quests. As soon as you enter Mereldar, she will run towards your character (similar to other "annoying" Messenger NPCs we had in the past) and follow you until you accept her breadcrumb quest Whispers from the Web which will send you to [npc=221902] in [zone=14752].
/way #2216 46.79 50.05 Ct'nak- A Flame in the Dark will then send you into the [zone=15009] Delve to collect 8x [item=220215] and 1x [item=220212] (this one was in the treasure room for me).
- When you're done, leave the Delve, return to Ct'nak to turn in the quest, accept Absolute Power, follow Ct'nak into the building, and eventually return to Mereldar with the [item=220359].
- Meet [npc=214380] at the forge, turn in your quest, and accept A Great Responsibility to receive your 597 Champion 1/8 Necklace [item=220158]
That is every comment on this page.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(81910))
What to do
Description
To witness such corruption is deeply unsettling. Despite the dark energies intertwined with this tinderbox, there remains a flicker of the Sacred Flame, struggling to escape. I will not destroy that flicker, champion. Yet I dare not hold onto it any longer. Perhaps your purity of spirit can withstand the darkness it holds. Please, {name}, carry it with you. Protect that small spark of purity, and help it break free of the dark magic that ensnares it.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #2215 43.3 56.4
Coordinates
- Turn-inHallowfall 43.3, 56.4
/way #2215 43.3 56.4
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Hallowfall map
- Absolute Power same spot
- The Sorrowful Journey Home same spot
- Remembrance for the Fallen same spot
- The Bastion of Hallowfall about 60 yards
- Targeted Recon about 90 yards
- The Light's Call about 110 yards
- A Final Goodbye about 130 yards
- Mereldar's Light about 140 yards
- Lost Pieces about 210 yards
- Light's Gambit about 220 yards
Quests whose map markers the client places closest to this one on Hallowfall, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Hallowfall:
- Mereldar, Hallowfall
- Lightspark, Hallowfall
- Light's Redoubt, Hallowfall
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 2 comments
Top 2 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Where this quest fits
Other storylines on the Hallowfall map
- Hope in Solidarity
- The Guiding Star
- Gathering Shadows
- The Priory
- Bringing Light to Velhan's Claim
- Striking Steel
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.