If no mob appears for you just abandon quest and pick it back up, make sure to stay near the friendly NPCs.
Quest
Vengeance
A World of Warcraft quest in Krokuun. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
The Hand of Fate or The Hand of Fate or The Hand of Fate or The Hand of Fate
Two If By Sea or Two If By Sea
Light's Exodus
The Vindicaar
Into the Night
Alone in the Abyss
Righteous Fury, Overwhelming Power, A Stranger's Plea
Vengeance
Signs of Resistance
The Prophet's Gambit
Rendezvous
From Darkness
Prisoners No More, Threat Reduction
A Strike at the Heart
Return to the Vindicaar
A Moment of Respite
Gathering Light
A Grim Equation, Crystals Not Included, The Best Prevention
Fire At Will
Locating the Longshot
Bringing the Big Guns
Lightly Roasted
The Light Mother
Light's Return
The Child of Light and Shadow
Essence of the Light Mother
An Offering of Light, The Vindicaar Matrix Core
The Burning Heart
Securing a Foothold
Reinforce Light's Purchase, Reinforce the Veiled Den *As per comments only one appear at a time. Return to the Vindicaar Antoran Wastes to complete other.
Sizing Up The Opposition
You have to defeat [npc=120361]. The strange fel structure you'll spot nearby is a head of his.
The fight isnt hard as npcs help you to fight. Just stand under the shield when [npc=120361] casts Felshock Bombardment.
P.S. It's really BIG npc, may be bigger then fel reavers from Outland.Vengeance - www.youtube.com/watch?v=W7MpSFaC0u0
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(47627))
Requirements
Read from the Blizzard quest API.
What to do
Description
The Army of the Light will not have fallen in vain. Our forces will assault the main encampment while we destroy their siege weapon. This will be but the beginning of our vengeance.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaIn-game waypoint: /way #830 53.8 75.0
Coordinates
- Turn-inKrokuun 53.8, 75.0
/way #830 53.8 75.0 - Objective areaKrokuun 53.0, 74.5
/way #830 53.0 74.5 - Objective areaKrokuun 54.3, 75.3
/way #830 54.3 75.3
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Krokuun map
- Proof and Promise about 160 yards
- Opening Wounds about 170 yards
- Uncertainty about 170 yards
- Remnants of Darkfall Ridge about 190 yards
- Nath'raxas Hold: Preparations about 190 yards
- Nath'raxas Hold: Rescue Mission about 190 yards
- Scavenged Artifacts about 200 yards
- Woah, Nelly! about 210 yards
- The Speaker Calls about 220 yards
- Limited Supplies about 220 yards
Quests whose map markers the client places closest to this one on Krokuun, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Krokuun:
- Krokul Hovel, Krokuun
- Vindicaar, Krokuun
- Shattered Fields, Krokuun
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 12 comments
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Other quests on the Krokuun map
Reward details
Reputation: Argussian Reach +250
Although many struggled to oppose the Burning Legion's conquest of Argus, not all were able to escape. Emboldened by the arrival of new allies, these refugees and outcasts stand united in their mission to reclaim their home.
Reputation group: Legion.
Other quests in Krokuun that reward Argussian Reach reputation: Prisoners No More (+75), Threat Reduction (+150), A Strike at the Heart (+250), An Argus Roper (+150), Remnants of Darkfall Ridge (+150), Nath'raxas Hold: Preparations (+150).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Assault on Argus
Part 5 of 14.
Previous: A Stranger's Plea · Next: Signs of Resistance
- 1Alone in the Abyss
- 2Overwhelming Power
- 3Righteous Fury
- 4A Stranger's Plea
- 5Vengeance
- 6Signs of Resistance
- 7The Prophet's Gambit
- 8Rendezvous
- 9From Darkness
- 10Threat Reduction
- 11Prisoners No More
- 12A Strike at the Heart
- 13Return to the Vindicaar
- 14A Moment of Respite
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- A Stranger's Plea
My people... enslaved... Beaten... within death's grasp... <The cowled figure weakly raises his arm, handing you a small liquid skin.> Help... us...
After this quest
Taken from the storyline's own step order.
- Signs of Resistance
Our forces sustained heavy losses defending the Vindicaar, <name>. We require allies. The Army of the Light was known to take in survivors of the Legion's crusade to bolster their ranks. We must do the same. I sense the presence of the Legion slaves you freed nearby.
The storyline at a glance
Assault on Argus has 14 steps, from Alone in the Abyss to A Moment of Respite.
Maps its steps are placed on (steps per map): Krokuun (12), The Vindicaar (2).
Other storylines on the Krokuun map
- The Light Mother
- Nath'raxas Assault
- Petrified Forest
- Seeing Red
- Legion Alchemy
- The Legion Jailbreak
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.