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Quest

A True Hunter

A World of Warcraft quest in Highmountain. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 10-45
Quest ID40000

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(40000))

What to do

StorylineIcepine Point, step 3 of 4
Rewards20g 22s, 6,150 XP

Description

I don't know why Hemet hunts with Razik. His contraptions are unreliable at best! A true hunter doesn't need gadgets to hunt. They rely on instinct, skill, and agility. So tell me, {name}, do you have the skills of a true hunter? Better yet, prove it. Take down some of the Bonebeak Hawks that circle the nearby meadow.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Highmountain Quest turn-in 10 mapped points
Highmountain map showing where to go for A True HunterTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #650 57.5 56.7

Coordinates

  • Turn-inHighmountain 57.5, 56.7/way #650 57.5 56.7
  • Objective area (centre of the marked area)Highmountain 56.6, 61.1/way #650 56.6 61.1

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Highmountain map

Quests whose map markers the client places closest to this one on Highmountain, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Highmountain:

  • Stonehoof Watch, HighmountainAlliance and Horde · about 420 yards south
  • Eastern HighmountainAlliance and Horde · about 520 yards south
  • Skyhorn, HighmountainAlliance and Horde · about 640 yards north-west

From the turn-in, the objective areas lie:

  • Objective areaabout 220 yards south

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money20 gold22 silver
Experience6,150 XP

Storyline

Icepine Point

Part 3 of 4.

Previous: Critter Scatter Shot · Next: Wolf Pack Attack

  1. 1Procuring a Prototype
  2. 2Critter Scatter Shot
  3. 3A True Hunter
  4. 4Wolf Pack Attack

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Critter Scatter ShotHighmountain · Level 10-45

    The howlers in these hills travel in packs. Three against one isn't a fight I want to pick. Luckily those wolves are no match for my engineering skills! I just put the finishing touches on the prototype of a device that will help scatter the pack. All I need now is some ammo...

After this quest

Taken from the storyline's own step order.

  • Wolf Pack AttackHighmountain · Level 10-45

    It's time to attack the pack! I've preloaded the hand cannon. All you have to do is point and shoot. The critters should survive the blast and hit the ground running. The howlers will be distracted by the critters, allowing you to focus on killing the packleaders. Happy hunting!

The storyline at a glance

Icepine Point has 4 steps, from Procuring a Prototype to Wolf Pack Attack.

Maps its steps are placed on (steps per map): Highmountain (4).

Steps of this storyline count toward:

Other storylines on the Highmountain map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.