This breadcrumb quest A Walk With the Spirits, given by [npc=93826] to [npc=93805], who is found underground at Thunder Totem behind Mayla Highmountain up some stairs and behind a pool, is not available until the following quests have been completed:
The Introductory Quests line to Highmountain:
- The Lone Mountain from your Scouting Map tab at your class hall mission table.
- Keepers of the Hammer from Warbrave Oro at Krasus' Landing in Dalaran
- The Rivermane Tribe from [npc=93826] underground at Thunder Totem.
- Ormgul the Pestilent from [npc=93833] west of Thunder Totem
- Poisoned Crops from [npc=95191] next to [[npc=93833]
- Infestation from [npc=95191]
- The Flow of the River from [npc=93833]
- Trapped Tauren from [npc=95186] in Whitewater Wash
- Fish Out of Water from [npc=95186]
Optional [npc=95130]'s Quest line:
- Optional Moozy's Sojourn from [npc=96083] at Whitewater Wash
- Optional Moozy's Adventure from [npc=95130] the Baby
The [npc=93833] and [npc=96038] questline:
- Spray and Prey from [npc=93833] next to [npc=95186]
- Lifespring Cavern from [npc=93833]
- Crystal Fury from [npc=93833] or [npc=96038] at Lifespring Cavern
- Balance of Elements from [npc=93833]
- Invading Spelunkers from [npc=93833]
- High Water from [npc=93833] or [npc=96038]
- The Underking Comes from [npc=93833]
[npc=93805] and Warbrave Oro's questlines:
- Grasp of the Underking from [npc=93805] at Riverbend
- The Drogbar from [npc=93805]
- Bitestone Enclave from Warbrave Oro at Bitestone Enclave
- Dargrul and the Hammer from Warbrave Oro
- Get to High Ground from [npc=93805] at Riverbend
Quest
A Walk With the Spirits
A World of Warcraft quest in Highmountain. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
how did I make her smile?
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(40515))
What to do
Description
The spiritwalker you saved from Riverbend has been insufferable since his arrival. He is insisting on showing you the ways of our people so that you better understand what is to come. He is a strange one, even by spiritwalker standards. Even so, only a fool would discard his insight. Please, go to speak with him when you get a moment.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #650 47.7 61.7
Coordinates
- Turn-inHighmountain 47.7, 61.7
/way #650 47.7 61.7
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Highmountain map
- How Fares Ebonhorn? about 30 yards
- Mountainstrider Round-Up about 60 yards
- Ceremonial Drums about 60 yards
- Dropping by the Base about 60 yards
- Return to Highmountain about 70 yards
- Unexpected Allies about 70 yards
- Keepers of the Hammer about 70 yards
- Get to High Ground about 70 yards
- The Skies of Highmountain about 70 yards
- The High Chieftain about 70 yards
Quests whose map markers the client places closest to this one on Highmountain, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Highmountain:
- Thunder Totem, Highmountain
- Nesingwary's Retreat, Highmountain
- Eastern Highmountain
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 6 comments
Top 2 shown above · 1 more hereThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
How to do A Walk With the Spirits quest —> https://youtu.be/s80Z0fQUAwg
Reward details
Reputation: Highmountain Tribe +10
The Highmountain Tribe has dwindled in numbers over the years, and with the drogbar threat looming, seek new allies to save their homeland.
Reputation group: Legion.
Other quests in Highmountain that reward Highmountain Tribe reputation: Get to High Ground (+250), Rocs vs Eagles (+150), The Skyhorn Tribe (+10), Battle of Snowblind Mesa (+150), Secrets of Highmountain (+150), Grasp of the Underking (+150).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Huln's War
Part 1 of 9.
Next: The Story of Huln
- 1A Walk With the Spirits
- 2The Story of Huln
- 3To See the Past
- 4Huln's War - The Arrival
- 5Huln's War - Stormrage
- 6Huln's War - Malorne's Favored
- 7Huln's War - Reinforcements
- 8Huln's War - Shadowsong
- 9Huln's War - The Nathrezim
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
After this quest
Taken from the storyline's own step order.
- The Story of Huln
You work to unite the tribes. That is no small task. It has only been done once before in the history of this mountain. Huln Highmountain last united the tribes thousands of years ago to take on the Legion during the War of the Ancients.
The storyline at a glance
Huln's War has 9 steps, from A Walk With the Spirits to Huln's War - The Nathrezim.
Maps its steps are placed on (steps per map): Highmountain (4), Thunder Totem (3), Azshara (2).
Steps of this storyline count toward:
Other storylines on the Highmountain map
- Legion Blacksmithing
- The Bloodtotem Tribe
- Rivermane Tribe
- Allies of the Horde: Highmountain
- Legion Leatherworking
- Snowblind Mesa
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.